What games would be a good fit to be ported to DC?

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Ian Micheal
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Re: What games would be a good fit to be ported to DC?

Post by Ian Micheal »

19SULLY67 wrote:This is just me, but I used to love playing Jackie Chan Stunt Master, that game was the shit!!! I'd LOOOOOOVVVVEEEE to see it on Dreamcast!?
Are you taking the nes game? if so you can play that right now

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FlorreW
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Dreamcast Games you play Online: Quake 3 sometimes

Re: What games would be a good fit to be ported to DC?

Post by FlorreW »

Ian Micheal wrote:
19SULLY67 wrote:This is just me, but I used to love playing Jackie Chan Stunt Master, that game was the shit!!! I'd LOOOOOOVVVVEEEE to see it on Dreamcast!?
Are you taking the nes game? if so you can play that right now
I'm pretty sure he is talking about PlayStation 1

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Engren
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Re: What games would be a good fit to be ported to DC?

Post by Engren »

Just to throw my 5 cents.

1. Fallout 1/2
2. Syberia
3. Rent-a-Hero (not Japanese, talking about the one from Austrian studio released in 1998)
4. GTA 3 (Yeah, I am aware that this one was requested at least 10 000 times and would be a technical nightmare to do, but if somehow port got done even with some limitations, that would be the biggest achievement for Dreamcast ever.)
5. Deus Ex
6. Silent Hill 1/2

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Retro-45
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Dreamcast Games you play Online: Trying them all

Re: What games would be a good fit to be ported to DC?

Post by Retro-45 »

How about F Zero x?
But I’m not sure how well this would go since it’s a n64 game and I’m not sure if the source code is available.

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Ian Micheal
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Re: What games would be a good fit to be ported to DC?

Post by Ian Micheal »

Aliens Vs predator :)


porting guide nothing from any system with a cpu that's not port-able C or C++ ram specs 13 mb ram when the engine runs..

there is a lot of pie in the sky stuff here..

code has to be port-ble not using ASM MIPS or any other cpu bound stuff.. straight C or C++ with ported api's in kos that we have..

pretty much if you cant emulate it you need to port it using C C++ not just any C or C++ but port-able code no windows only functions or dos only functions or cpu asm or alignment code..


if you follow the above you see why none of the above can be ported

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dubcity
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Re: What games would be a good fit to be ported to DC?

Post by dubcity »

RPGs made with Allegro that have source code. We need more RPGs on the system filled with shooters and fighters. Don't expect final fantasy quality. But still new experiences.

The Dragon of Shiuliang
https://www.allegro.cc/depot/TheDragonofShiuliang

Fantastic Vacation
https://www.allegro.cc/depot/FantasticVacation

Ashes
https://www.allegro.cc/depot/Ashes

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Ian Micheal
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Re: What games would be a good fit to be ported to DC?

Post by Ian Micheal »

dubcity wrote:RPGs made with Allegro that have source code. We need more RPGs on the system filled with shooters and fighters. Don't expect final fantasy quality. But still new experiences.

The Dragon of Shiuliang
https://www.allegro.cc/depot/TheDragonofShiuliang

Fantastic Vacation
https://www.allegro.cc/depot/FantasticVacation

Ashes
https://www.allegro.cc/depot/Ashes
Yes :) https://github.com/ianmicheal/DCAllegroVersion-4.2.2 for dreamcast Ivan has done some changes to up port it to kos2.0 when he says he cleans the src it would mean easy porting path for whole set of games.. I still use kos1.3 for this i dont have the time to up port it since I'm focused on SDL dreamhal +GLDC which also allows many sdl+ openg 3d games to be ported with hardware gpu speed up.. Got be in the 100's for both that can be ported use both these updated api's

GLDC is updated and powers nuquake to 60fps 640x480..

SDL+opengl dreamHAL +GLDC loses no speed on quadmark i ported running both one on the new SDL up port or GLDC direct..

All bins and elfs are there on my github to test and use in your porting projects..

API's are what allow you to port things to dreamcast with out years of work.. example here is with SDL+dreamhal i ported quake 1 in 1 hour.. All controls can be mapped using simple code including sound and video..

lalo1982
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Re: What games would be a good fit to be ported to DC?

Post by lalo1982 »

He Man and the Masters of the Universe OPENBOR GAME. That would be an awsome port.

https://youtu.be/OhmiXN0s0AM

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Ian Micheal
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Re: What games would be a good fit to be ported to DC?

Post by Ian Micheal »

If you willing to by hand scale down 900res images about 1500 by hand swap the pal then it will work on dreambor6.7

doitall
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Re: What games would be a good fit to be ported to DC?

Post by doitall »

1) Warzone 2100, Command and Conquer, Warcraft, Age of Empires, Dune, other RTS games. Some are open source, some have fan projects.

2) Vigilante 8, Twisted Metal 2, any car combat game. V8 ran on the PS1/N64 and had a sequel on the Dreamcast/PSX/N64. Twisted metal 2 was on PSX/PC

3) Test Drive off-road 2, ran on PSX/PC.

Not sure about the likelihood of any of these, but if even one of these has been ported or can be ported it would be awesome to see!