ShindouGo wrote:The method for the compilations with the navigator that I use allows to launch more than 30 games. When we look for example at the compilation of Toodles, each game can launch with 6-7 different music. We are more than 50 games I think.
I have not looked at the toodles disk yet.
Is this using dream passport or dream key?
I was referring to using ginsu loader.
But, I think the limitation is simply due to not being able to scroll further than bottom of screen.
And this is using the minimum files required.. similar to using the ginsu loader off the sdk disk.
As I said earlier if you remove the bloat from a retail disk that uses ginsu, you will get the same loader that is found in the sdk...(same menu, same text)
All sega did was add a gui to the original loader and MFT9906.BIN, PLAYVID.BIN, and added device drivers.
Either way I will find out soon if there is a limit when using ginsu with all the fancy animations and stuff intact.
Hopefully there is not a limit.