A disk 700M full version,Nothing ripped Downsampled or whatever!
B disc 870M 99MIN image, ONLY MV_009.SFD CG file Downsampled (by dcres )
NOTE:
1 Compressed file optimization
2 at any time to call up the storage box L+B
3 at any time to switch the viewpoint L+ start button (the game press the start button to enter the op settings, and then press the start button to exit OP, after returning to the game screen, the starting button is not loose, and then you can switch the first person viewpoint and third person viewpoint by L.
4 increase in 2 sets of Claire clothes (by cptPauer), count the original 2 sets, Claire a total of 4 sets of clothes Using the method: after starting a new game or reading the archive screen, press L or L+R or R to have 3 different sets of clothes.
5 hold down the L key to open the door or the stairs can skip animation (or there will be a few seconds waiting for the blackout time)
Re: Code Veronica: First Person Shooter /Dreamcast
Posted: Sat Nov 16, 2019 11:40 pm
by Anthony817
So deluxux is this something you think you can reverse engineer for the NTSC-U or PAL version of the game? PAL might be best if it is multi-language so more persons can enjoy it and can run in VGA at 60FPS.
Re: Code Veronica: First Person Shooter /Dreamcast
Posted: Sun Nov 17, 2019 11:06 am
by mistamontiel
Veronica Kanzenban please especially that there is English mod
Re: Code Veronica: First Person Shooter /Dreamcast
Posted: Sun Nov 17, 2019 8:08 pm
by deluxux
no way bro this stuff takes skill and years of work.
Re: Code Veronica: First Person Shooter /Dreamcast
Posted: Mon Mar 16, 2020 6:30 pm
by truemaster1
i ask yzb to tell me the modification that need to be ported on the english patched kazenban. but he never reply back.
Re: Code Veronica: First Person Shooter /Dreamcast
Posted: Mon Mar 16, 2020 7:10 pm
by Anthony817
Mh damn that sucks. Maybe if more people ask him he will answer?