New Updated OpenborDC Engine Beta6 with Pc menu

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Moderator: VasiliyRS

Poll: What improvement, do you want, to see the most ?

Ported Video FMV cutscenes
6
29%
Scale Rending
4
19%
Change's from new src ported down
11
52%
Total votes: 21

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Ian Micheal
Wazza
Posts: 1250
Contact:

Re: New Updated OpenborDC Engine Beta6 with Pc menu

Post#91 » Thu Sep 19, 2019 1:52 pm

Also by re edting the openbor game the pak changing all ogg music to music bor format and downsampling all wav files i have been able to get games to load that just did not before i will be wrtting a guide on that and new update to openbor soon..

also editing models.txt change load to know will help only load things when needed not all at once to memory
https://www.youtube.com/channel/UCeVCRA ... whHyKp6OsA my youtube channel of my projects running :)

https://discord.gg/ZHb4rCq discord for my projects :)

https://twitter.com/IanMicheal10 Reach me on twitter:)

Source code to my projects
https://github.com/ianmicheal :)

User avatar
Ian Micheal
Wazza
Posts: 1250
Contact:

Re: New Updated OpenborDC Engine Beta6 with Pc menu

Post#92 » Mon Nov 25, 2019 11:03 pm

I would never burn this update to a cdr it's silly slow over 15 to 20 mins to load a game from a cdr i only use this with GDEMU not a cdr till i fix this all releases using this are almost useless played from a cdr.. sorry i never had real hardware to check it.. people have tested it from a GDEMU and it's fine..
https://www.youtube.com/channel/UCeVCRA ... whHyKp6OsA my youtube channel of my projects running :)

https://discord.gg/ZHb4rCq discord for my projects :)

https://twitter.com/IanMicheal10 Reach me on twitter:)

Source code to my projects
https://github.com/ianmicheal :)

User avatar
ChristinaDreamcustDC
dark night
Posts: 64

Re: New Updated OpenborDC Engine Beta6 with Pc menu

Post#93 » Tue Nov 26, 2019 2:20 pm

I appreciate the updates to OpenBOR, even if they've been slow to load from CD-R (that's how I've played them, and on emulator, which is a bit quicker). I believe in quality over quantity of gameplay, so I'm fine with the CDIs on CD-R. I prefer features over quick load time.

I look forward to your Visual Troy Advance port, if you port it.

User avatar
Ian Micheal
Wazza
Posts: 1250
Contact:

Re: New Updated OpenborDC Engine Beta6 with Pc menu

Post#94 » Sun Dec 22, 2019 11:30 am

ChristinaDreamcustDC wrote:I appreciate the updates to OpenBOR, even if they've been slow to load from CD-R (that's how I've played them, and on emulator, which is a bit quicker). I believe in quality over quantity of gameplay, so I'm fine with the CDIs on CD-R. I prefer features over quick load time.

I look forward to your Visual Troy Advance port, if you port it.


Thank you just setting up kos 2.11 again for openbor so time to start work
https://www.youtube.com/channel/UCeVCRA ... whHyKp6OsA my youtube channel of my projects running :)

https://discord.gg/ZHb4rCq discord for my projects :)

https://twitter.com/IanMicheal10 Reach me on twitter:)

Source code to my projects
https://github.com/ianmicheal :)

AkuShadow
rebel
Posts: 22

Re: New Updated OpenborDC Engine Beta6 with Pc menu

Post#95 » Thu Jan 23, 2020 4:31 pm

Is there a better tutorial or video on how to use this? I dont understand exactly what I'm supposed to do to create a cdi file.

User avatar
Ian Micheal
Wazza
Posts: 1250
Contact:

Re: New Updated OpenborDC Engine Beta6 with Pc menu

Post#96 » Thu Jan 23, 2020 5:26 pm

Ok i will write one tomorrow :)
https://www.youtube.com/channel/UCeVCRA ... whHyKp6OsA my youtube channel of my projects running :)

https://discord.gg/ZHb4rCq discord for my projects :)

https://twitter.com/IanMicheal10 Reach me on twitter:)

Source code to my projects
https://github.com/ianmicheal :)

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