Dark Hayabusa wrote:
Ian Micheal wrote:16 and 32 colours might have those problems I will work on the full screen trans i have something for that soon it should really help..
I have material (Beta / Demo) but I do not publish that I could provide you so you can do tests.
Give me a few days or maybe just hours to find the material and send it to you.
Ok no worries
All of this is wip as you might know.. I ported the use of 16 and 32 but it's slow still.. Sometimes you can do some pal swaps on things and get it running ok..
8 bit pal is still very fast and smooth if you work with in the limits..
this is complex engine and code and i have added bits to the port that were never meant to be used on dreamcast..
Since all official version support is gone..
Looking forward to testing just drop me pm or email..