nuQuake alpha 1

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Power Stone
Posts: 581

nuQuake alpha 1

Post#1 » Mon Mar 11, 2019 5:28 pm

Code: Select all

welcome to nuQuake
let me know if stuff is broken.

- no cdda
- no joystick
- some mods crash
- no networking
- no saving/loading

- the game
- audio
- rendering
- keyboard+mouse
- controllers
- console (with keyboard)
- some mods

2 files:
selfboot.7z has a premade cdi you can burn or use on emulator

data_hb.7z if you want to make your own cdi (binary is scrambled and ready for homebrew boot)

Power Stone
Posts: 581

Re: nuQuake alpha 1

Post#2 » Mon Mar 11, 2019 7:13 pm

data_hb = plainfiles to make your own cdi
MakeIso = already made cdi with shareware quake
(8.75 MiB) Downloaded 92 times
(422.21 KiB) Downloaded 83 times

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Shark Patrol
Posts: 3099

Re: nuQuake alpha 1

Post#3 » Tue Mar 12, 2019 12:18 am

Just tested this port out earlier, really great. I feel this port has the greatest potential for singelplayer Quake and especially mods.

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Ian Micheal
Posts: 2035

Re: nuQuake alpha 1

Post#4 » Tue Mar 12, 2019 12:24 am

I'm liking it a lot very nice speed and proper looking opengl.. Nice work mrneo240

Posts: 261

Re: nuQuake alpha 1

Post#5 » Tue Mar 12, 2019 1:07 am

Looks fantastic. I'll give it a shot. Do you plan on eventually implementing saving and other features?
aka DavidHK on DC games.

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Heroine Console
Posts: 481

Re: nuQuake alpha 1

Post#6 » Thu Mar 14, 2019 10:12 am

Coolio. I'll check it out. I've been quite interested in the quake ports for about the past year. I totally missed it back in the day as I was too into Doom ports.

Sent from my Nexus 5X using Tapatalk

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