Introducing Simulant, a cross-platform general-purpose game engine!

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FlorreW
Animated Violence
Posts: 499
Dreamcast Games you play Online: Quake 3 sometimes

Re: Introducing Simulant, a cross-platform general-purpose game engine!

Post by FlorreW »

Great news <3

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dark
Shark Patrol
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Re: Introducing Simulant, a cross-platform general-purpose game engine!

Post by dark »

Looks cool! The non textured land in the demo on your twitter reminds me of the early 3d atari arcade games like Steel Talons and Hard Drivin.

kazade
Developer
Posts: 264
Dreamcast Games you play Online: Lots!

Re: Introducing Simulant, a cross-platform general-purpose game engine!

Post by kazade »

Just bumping this for visibility as everyone returns after the holidays (I won't do it again, I promise!)

I'm hoping to record a video soon showing how easy it is to get started developing Dreamcast games with Simulant. Also, if you haven't seen it, mrneo240 posted his experiences here: https://assemblergames.com/threads/intr ... ost-982193

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lerabot
blackout!
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Dreamcast Games you play Online: Starlancer

Re: Introducing Simulant, a cross-platform general-purpose game engine!

Post by lerabot »

Yeah! We need a monthly demo/tech demo to get people hyped!

Also tried it for very basic stuff and it's super nice to use. The way simulant use simple commands like `simulant run -update` makes it a breeze to use.
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kazade
Developer
Posts: 264
Dreamcast Games you play Online: Lots!

Re: Introducing Simulant, a cross-platform general-purpose game engine!

Post by kazade »

I'm working on loading a nice 3D level model that will be familiar to everyone here, and I'll post a video (and maybe .cdi) when it's done*. That should get the hype train going ;)

*typically this exposed bugs in the Wavefront OBJ loader.

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matt
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Re: Introducing Simulant, a cross-platform general-purpose game engine!

Post by matt »

Very cool! Nice work.