RESIDENT EVIL Fan Port Project

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AgentMomo
Prince of Persia
Posts: 346

RESIDENT EVIL Fan Port Project

Post#1 » Wed Jan 03, 2018 6:55 pm

Hi guys ,

I own BIO HAZARD , BIO HAZARD DIRECTOR'S CUT Games ,

then I have a fresh working CD IMAGE Of

the American Resident Evil Director's Cut with the ORIGINAL SOUNDTRACK.

Is their anybody here if I provided you the IMAGES ,

We can have American Director's Cut with the REAL UNCUT Scenes

make it for DREAMCAST ,

Also how is it possible to make be able to save DC Memory Cards ?

mrneo240
Rank 9
Posts: 926

Re: RESIDENT EVIL Fan Port Project

Post#2 » Thu Jan 04, 2018 1:58 am

I'll take a copy of the image

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Wombat
Vagabond
Posts: 753

Re: RESIDENT EVIL Fan Port Project

Post#3 » Thu Jan 04, 2018 9:09 am

I have the feeling the OP is talking about a PsOne image merged with the leaked Bleemcast code, which doesn't support saving.

AgentMomo
Prince of Persia
Posts: 346

Re: RESIDENT EVIL Fan Port Project

Post#4 » Thu Jan 04, 2018 3:13 pm

Wombat wrote:I have the feeling the OP is talking about a PsOne image merged with the leaked Bleemcast code, which doesn't support saving.


How ever it's done ,

Do I can make cd image of like DREAMCAST RE3 , Perhaps use the SAVING DATA from that ?

AgentMomo
Prince of Persia
Posts: 346

Re: RESIDENT EVIL Fan Port Project

Post#5 » Thu Jan 04, 2018 3:13 pm

mrneo240 wrote:I'll take a copy of the image


My email is

KRISREDFIELD25@GMAIL.COM

AgentMomo
Prince of Persia
Posts: 346

Re: RESIDENT EVIL Fan Port Project

Post#6 » Thu Jan 04, 2018 3:46 pm

Actually I also got DISC Image of the PC VERISON OF Resident Evil , Which is exactly what this DC port IDEA would be a mirror of.

UNCUT and ENGLISH :)

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Anthony817
Shark Patrol
Posts: 4009

Re: RESIDENT EVIL Fan Port Project

Post#7 » Fri Jan 05, 2018 3:11 pm

You can't port this game to DC without first having the source code available, which to my knowledge never happened. So not possible amigo.
Image

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krssn
Metallic
Posts: 838

Re: RESIDENT EVIL Fan Port Project

Post#8 » Fri Jan 05, 2018 4:52 pm

Of course Capcom wouldn't mind someone porting their game to Dreamcast.

Am I missing something?...

truemaster1
dark night
Posts: 63

Re: RESIDENT EVIL Fan Port Project

Post#9 » Sat Jan 06, 2018 2:35 am

@agentmomo you summon me. is far as i can remember ther is no way to play it on dc. bleem was giving a lot of problems. for a complete port source code is needed, and game industries wont give sources codes. the other way around is to reverse enginere the game but i dont know how.

AgentMomo
Prince of Persia
Posts: 346

Re: RESIDENT EVIL Fan Port Project

Post#10 » Wed Jan 10, 2018 3:26 am

truemaster1 wrote:@agentmomo you summon me. is far as i can remember ther is no way to play it on dc. bleem was giving a lot of problems. for a complete port source code is needed, and game industries wont give sources codes. the other way around is to reverse enginere the game but i dont know how.


OK , Let's find someone who can reverse ,

Thing I am wondering is , I got RE3 , RE2 , Dreamcast discs , I seen people port rooms around from each game.

I wish that resident evil mod forum would allow new people on , this is something they maybe able to do , since I can provide all the disc iso's

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