European source for Dreamcastnoid?

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dave_van_damn
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Re: European source for Dreamcastnoid?

Post#11 » Mon Dec 04, 2017 7:33 pm

KeiDash wrote:Well, Yesterday I'm spoke whit him (Ryo) and he say me that "He is very surprised because the people want his game more than he expected" and he's traying to produce more copies and put it on Matranet store.

So, it's very possible that we have the oportunity of buy it.

Date? Not stablished yet.


Can you confirm whether the retail version is any different to the free downloadable version?
aka DavidHK on DC games.

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KeiDash
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Re: European source for Dreamcastnoid?

Post#12 » Thu Dec 07, 2017 6:52 am

Yes,

The retail versión has better graphics and an improved mechanics

dave_van_damn
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Posts: 145

Re: European source for Dreamcastnoid?

Post#13 » Fri Dec 08, 2017 2:52 am

KeiDash wrote:Yes,

The retail versión has better graphics and an improved mechanics


Thanks.

Damn, I actually ordered this and cancelled when I saw it was available for download...bah.
aka DavidHK on DC games.

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The-Amazing-Mr_V
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Re: European source for Dreamcastnoid?

Post#14 » Fri Dec 08, 2017 7:16 pm

I ordered it and have sense played it. It is plenty of fun and a truly unique game in my collection. If he does produce more I would recommend buying it.

Raen
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Re: European source for Dreamcastnoid?

Post#15 » Sun Dec 10, 2017 10:26 pm

Would be cool if he made a version to play on the VMU itself :-)

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Ryo Suzuki
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Re: European source for Dreamcastnoid?

Post#16 » Wed Dec 13, 2017 7:10 am

dave_van_damn wrote:Does anyone know if the retail version is different from the version available to download?

https://alfons-ryo.itch.io/dreamcastnoid


Yup. It is different. Is like an enhanced version:

-A new game mode with more pixel art graphics in the original Arkanoid style.
-A logo that was designed by Matra.
-New music from the hand of Franniku.
-Cover illustration and some designs by the artist Pablo Serrano Lleida.
-New illustrations, like the Yukawa you can see in the back cover photo by Ruben Alvarez, another professional video game illustrator.
-More new cheats that make it more fun (giant palette, crazy speed 60fps, etc …)
-It is now multi-language, with English and Spanish, that auto-selects based on the BIOS of your console.
-In general, the game has been revised and some small bugs have been polished.
-Some more surprises.

Image Image

The game is out of the stock. Only 100 units was produced.

Matra wants to make more. This one was an special edition for Retrobarcelona 2017, I suppose we release some kind of reprint or something like that with different cover, etc...

I let you know when it will be available :)

Image

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KeiDash
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Re: European source for Dreamcastnoid?

Post#17 » Thu Dec 14, 2017 5:44 am

Ryo Suzuki wrote:
dave_van_damn wrote:Does anyone know if the retail version is different from the version available to download?

https://alfons-ryo.itch.io/dreamcastnoid


Yup. It is different. Is like an enhanced version:

-A new game mode with more pixel art graphics in the original Arkanoid style.
-A logo that was designed by Matra.
-New music from the hand of Franniku.
-Cover illustration and some designs by the artist Pablo Serrano Lleida.
-New illustrations, like the Yukawa you can see in the back cover photo by Ruben Alvarez, another professional video game illustrator.
-More new cheats that make it more fun (giant palette, crazy speed 60fps, etc …)
-It is now multi-language, with English and Spanish, that auto-selects based on the BIOS of your console.
-In general, the game has been revised and some small bugs have been polished.
-Some more surprises.

Image Image

The game is out of the stock. Only 100 units was produced.

Matra wants to make more. This one was an special edition for Retrobarcelona 2017, I suppose we release some kind of reprint or something like that with different cover, etc...

I let you know when it will be available :)

Image


Good news Ryo!

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