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HowlingFear wrote:Also didn't they actually mean that the so called RayTracing technology is still 'raw' and has to be in work at the moment ?
HowlingFear wrote:Thank you MrSega !
MrSega wrote:
Ray Tracing is the act of adding on photo realism,3D stereoscopic processing to GPUs that are known for rasteration. What it does, is both digitally copy the background of a real life photo. (Meaning say you develop a game with a Jungle, with Ray Tracing you can produce a life like jungle and then superimpose 3D images and models on the background.) This is how Avatar got off the drawing board. RT also helps reduce the preformances of rasteration, reducing rasteration is key to lowering development costs.
Ray Tracing has been expermental for several years. Except that nobody but Imagination Tech has succeeded in developing RTUs that are inexpensive.
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