New Sega Console Fhyzercast
Moderator: pcwzrd13
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- Dead House
- Posts: 376
- Location: North Carolina
Re: New Sega Console Fhyzercast
Well this is all interesting but I will shelf my hopes until I see hardware...
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- Dead House
- Posts: 376
- Location: North Carolina
Re: New Sega Console Fhyzercast
Umm ...I'm gonna need that translated...as it stands it just looks like an ad page for the ring series arcade boards...
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- Graffiti Grind
- Posts: 320
Re: New Sega Console Fhyzercast
[quote="Hiryosuke"]Umm ...I'm gonna need that translated...as it stands it just looks like an ad page for the ring series arcade boards...[/quot
Contact Us
Adopted a cost-effective components, provides a very versatile building!
Cut costs by about 30% compared with our conventional products?
WindowsPC based so easy to develop!
Safe environment can be preserved by long-term development of a five-year supply guarantee!
"ALL.Net (all net ※ 1)" immediately available to the network game because communication to the standard features!
※ 1: Network technology infrastructure provided by the Sega arcade game.
[RINGWIDE (wide rings) - Specifications
Item
Specification
CPU
Intel (R) Celeron (R) Processor 440 (operating frequency: 2GHz)
Main memory
DDR2 SDRAM PC2-5300 1GB
GPU
Made with AMD GPU
GDDR3 memory 128MB (can be extended by system memory)
Shader Model 4.0 support
screen output 2 (1920 × 1200 resolution)
Sound
High Definition Audio installed
192Khz/32Bit
support 5.1ch output
Input-output
Video: D-Sub 15pin × an analog
DVI analog / digital-× 1 pin I
Sound: 5.1ch (stereo mini jack × 3)
LAN: On board 10BASE-T, 100BASE-TX, 1000BASE-T
input arcade games Output: JVS I / O connector
COM port: 3ch
USB2.0 (mini-USB port A) × 2port
power output connectors for I / O (12V/5V)
Storage
With SATA SSD 8GB
OS
Microsoft (R) Windows (R) Embedded Standard 2009
Other
12V powered from a single external
connection support enabled communications standard features ALL.Net (delivery, billing support)
Please note that the appearance ※ Specifications are subject to change without prior notice.
Company names are listed ※, product names are trademarks or registered trademarks of their respective owners
[Appearance] RINGWIDE
Dimensions RINGWIDE: W283.8mm × D350mm × H100mm (excluding projections) W4.5kg
"RINGEDGE" the specification here.
TOP
Contact Us link 2
Contact Us link 1
Product quality and increased to exceed the existing limit, achieve significant cost reductions?
For WindowsPC based application development can easily!
Safe environment can be preserved by long-term development of a five-year supply guarantee!
"ALL.Net (all net ※ 1)" immediately available to the network game because communication to the standard features!
Network technology infrastructure provided by ※ arcade game Sega.
RINGEDGE first stage is "BORDER BREAK (Border Break)" (popular in operation)
[RINGEDGE (trailing edge) - Specifications
Item
Specification
CPU
Intel (R) Pentium processor E2160 (operating frequency: 1.8GHz)
Main memory
DDR2 SDRAM PC2-6400 1GB
GPU
NVIDIA's GPU with
384MB of GDDR3 memory with
Shader Model 4.0 supports
screen output 2 (1920 × 1200 resolution)
Sound
High Definition Audio installed
192Khz/32Bit
support 5.1ch output
Input-output
Video: DVI analog / digital-× 2 I terminal
Sound: 5.1ch (stereo mini jack × three)
LAN: On board 10BASE-T, 100BASE-TX, 1000BASE-T
O arcade game: JVS I / O connector
COM Port: 3ch
USB2.0 (mini-USB port A) × 3port
power output connectors for I / O (12V/5V/3.3V)
Storage
With SATA SSD 32GB
OS
Microsoft (R) Windows (R) Embedded Standard 2009
Other
Built-in power
-aware communication function supports connection to standard ALL.Net (delivery, billing support)
Please note that the appearance ※ Specifications are subject to change without prior notice.
Company names are listed ※, product names are trademarks or registered trademarks of their respective owners.
[Appearance] RINGEDGE
Dimensions RINGEDGE: W320mm × D390mm × H130mm (excluding projections) W7.1kg
"RINGWIDE" the specification here.
TOP
Contact Us
link 3
SEGA arcade games board generation "RING" We are looking for a wide licensee of the series.
"RING" If you have any ideas for groups of companies to develop games in the series expansion
Please feel free to inquire. "RING" to a series questions about licensing
Inquiries are accepted form below to post.
"RING" and the series?
Generic board game developed by Sega's newest upcoming activities.
As you whichever suit their purposes "RINGEDGE (trailing edge)" "RINGWIDE (Lynn
Guwaido) "We offer two types of substrates. Currently, the supplied software licensees to actively promote
At the same time help them, also from Sega "RING" line of your scheduled time to time adopted a series Sega
Rimasu. Currently, first in the memorable title "BORDER BREAK (Border Break)" Amuse nationwide
Zumento popular facility up and running. Please stay tuned! !
"RING" origin of the name of the series?
"RING" is a user-operator connects manufacturers, network and connect the world by the "ring" refers to
The. "EDGE" "leading edge", "Sharpness", "force" from which means, high-end boards "Rindoba
Library Group "as the successor of the series, represents the tip of a core board for SEGA amusement devices in the future
Provided. "WIDE" is "widespread" can you use so extensively from others, which means that now
Rice has a desire to be widened the horizons of the board after the amusement industry.
"ALL.Net" What is it?
Foundation for network technology developed by Sega arcade game.
We used in arcade games such as Sega's network and other Sangokushi Taisen.
Course in the country, we are working abroad are also used.
Contact Us
Adopted a cost-effective components, provides a very versatile building!
Cut costs by about 30% compared with our conventional products?
WindowsPC based so easy to develop!
Safe environment can be preserved by long-term development of a five-year supply guarantee!
"ALL.Net (all net ※ 1)" immediately available to the network game because communication to the standard features!
※ 1: Network technology infrastructure provided by the Sega arcade game.
[RINGWIDE (wide rings) - Specifications
Item
Specification
CPU
Intel (R) Celeron (R) Processor 440 (operating frequency: 2GHz)
Main memory
DDR2 SDRAM PC2-5300 1GB
GPU
Made with AMD GPU
GDDR3 memory 128MB (can be extended by system memory)
Shader Model 4.0 support
screen output 2 (1920 × 1200 resolution)
Sound
High Definition Audio installed
192Khz/32Bit
support 5.1ch output
Input-output
Video: D-Sub 15pin × an analog
DVI analog / digital-× 1 pin I
Sound: 5.1ch (stereo mini jack × 3)
LAN: On board 10BASE-T, 100BASE-TX, 1000BASE-T
input arcade games Output: JVS I / O connector
COM port: 3ch
USB2.0 (mini-USB port A) × 2port
power output connectors for I / O (12V/5V)
Storage
With SATA SSD 8GB
OS
Microsoft (R) Windows (R) Embedded Standard 2009
Other
12V powered from a single external
connection support enabled communications standard features ALL.Net (delivery, billing support)
Please note that the appearance ※ Specifications are subject to change without prior notice.
Company names are listed ※, product names are trademarks or registered trademarks of their respective owners
[Appearance] RINGWIDE
Dimensions RINGWIDE: W283.8mm × D350mm × H100mm (excluding projections) W4.5kg
"RINGEDGE" the specification here.
TOP
Contact Us link 2
Contact Us link 1
Product quality and increased to exceed the existing limit, achieve significant cost reductions?
For WindowsPC based application development can easily!
Safe environment can be preserved by long-term development of a five-year supply guarantee!
"ALL.Net (all net ※ 1)" immediately available to the network game because communication to the standard features!
Network technology infrastructure provided by ※ arcade game Sega.
RINGEDGE first stage is "BORDER BREAK (Border Break)" (popular in operation)
[RINGEDGE (trailing edge) - Specifications
Item
Specification
CPU
Intel (R) Pentium processor E2160 (operating frequency: 1.8GHz)
Main memory
DDR2 SDRAM PC2-6400 1GB
GPU
NVIDIA's GPU with
384MB of GDDR3 memory with
Shader Model 4.0 supports
screen output 2 (1920 × 1200 resolution)
Sound
High Definition Audio installed
192Khz/32Bit
support 5.1ch output
Input-output
Video: DVI analog / digital-× 2 I terminal
Sound: 5.1ch (stereo mini jack × three)
LAN: On board 10BASE-T, 100BASE-TX, 1000BASE-T
O arcade game: JVS I / O connector
COM Port: 3ch
USB2.0 (mini-USB port A) × 3port
power output connectors for I / O (12V/5V/3.3V)
Storage
With SATA SSD 32GB
OS
Microsoft (R) Windows (R) Embedded Standard 2009
Other
Built-in power
-aware communication function supports connection to standard ALL.Net (delivery, billing support)
Please note that the appearance ※ Specifications are subject to change without prior notice.
Company names are listed ※, product names are trademarks or registered trademarks of their respective owners.
[Appearance] RINGEDGE
Dimensions RINGEDGE: W320mm × D390mm × H130mm (excluding projections) W7.1kg
"RINGWIDE" the specification here.
TOP
Contact Us
link 3
SEGA arcade games board generation "RING" We are looking for a wide licensee of the series.
"RING" If you have any ideas for groups of companies to develop games in the series expansion
Please feel free to inquire. "RING" to a series questions about licensing
Inquiries are accepted form below to post.
"RING" and the series?
Generic board game developed by Sega's newest upcoming activities.
As you whichever suit their purposes "RINGEDGE (trailing edge)" "RINGWIDE (Lynn
Guwaido) "We offer two types of substrates. Currently, the supplied software licensees to actively promote
At the same time help them, also from Sega "RING" line of your scheduled time to time adopted a series Sega
Rimasu. Currently, first in the memorable title "BORDER BREAK (Border Break)" Amuse nationwide
Zumento popular facility up and running. Please stay tuned! !
"RING" origin of the name of the series?
"RING" is a user-operator connects manufacturers, network and connect the world by the "ring" refers to
The. "EDGE" "leading edge", "Sharpness", "force" from which means, high-end boards "Rindoba
Library Group "as the successor of the series, represents the tip of a core board for SEGA amusement devices in the future
Provided. "WIDE" is "widespread" can you use so extensively from others, which means that now
Rice has a desire to be widened the horizons of the board after the amusement industry.
"ALL.Net" What is it?
Foundation for network technology developed by Sega arcade game.
We used in arcade games such as Sega's network and other Sangokushi Taisen.
Course in the country, we are working abroad are also used.
-
- Dead House
- Posts: 376
- Location: North Carolina
Re: New Sega Console Fhyzercast
So...its basically an ad page looking for developers for their ring series boards ...what does that have to do towards confirming a console?...
-
- fragger
- Posts: 258
- Dreamcast Games you play Online: ALL OF THEM
- Contact:
Re: New Sega Console Fhyzercast
Well most Sega consoles start from a arcade board... other than that not much!Hiryosuke wrote:So...its basically an ad page looking for developers for their ring series boards ...what does that have to do towards confirming a console?...
Sega make the console!!! I Saved $500 now in order to buy it!
-
- fragger
- Posts: 258
- Dreamcast Games you play Online: ALL OF THEM
- Contact:
Re: New Sega Console Fhyzercast
That is unless... Ringedge was its original prediction, and will be the console with a few minor upgrades!
But this is highly unlikely because even this advertisement has it marked as an "arcade board"
But this is highly unlikely because even this advertisement has it marked as an "arcade board"
Sega make the console!!! I Saved $500 now in order to buy it!
-
- Dead House
- Posts: 376
- Location: North Carolina
Re: New Sega Console Fhyzercast
The only interesting thing is sonic's presence in the add... I don't think sonic is a big arcade hero nor has he the real potential to be...has he ever been used to advertise an arcade board before?
Re: New Sega Console Fhyzercast
SegaNews wrote:That is unless... Ringedge was its original prediction, and will be the console with a few minor upgrades!
But this is highly unlikely because even this advertisement has it marked as an "arcade board"
SEGASammy has no home consumer plans for RingEdge hardware(Its PC Based and is a mere mid range machine that wouldn't even be capable of outpreforming Wii U) However they will unveil a new arcade board at JAMMA that is non PC based that will be the basis for Project
"Super System/NEPTUNE" that will be called the "SEGADRIVE" which is the official successor to Lindbergh.
Also the KIDSPAD will use silicon simular to the Ring series boards.
- eduardo
- lithium
- Posts: 41
Re: New Sega Console Fhyzercast
http://www.hardwareanalysis.com/content/topic/42567/
Apr 16, 2005, 02:55am
Old news but interesting...
Sony Playstation 3 is expected to be released in 2006. The PS3 will feature an IBM processor based around IBM's 'Cell' architecture and a GPU from nVidia. The processor is expected to be based around a 0.10um, SOI, copper interconnect process giving teraflops of floating point performance and low power usage. Storage is expected to come in the form of BlueRay disks. The on-board graphics are based around a custom version of nVidia's NV5x GPU, offering around 50 times the performance of the Graphics Synthesizer in the PS2.
Microsoft X-Box 2 is expected to be released in 2006. The successor to the X-Box is expected to contain 3 x IBM PowerPC CPUs, ATI graphics hardware and a SiS chipset. The three 64-bit processors are based around the PowerPC 976 core. Each processor is a dual-core design based on IBM's POWER5 architecture and will be built using a 65nm process. The 3 Dual Core 64-bit processors will allow the X-Box 2 to simultaneously handle 6 threads. The ATI graphics hardware will be based around ATI's R500 core which will fully support DirectX 9 Pixel and Vertex Shader V.3 and probably DirectX 10. The graphics chip also contains embedded DRAM to allow an extremely high memory bandwidth. X-Box 2 is expected to feature 256Mb of memory.
Sega DreamCast 2 is expected to be released late 2006. The new machine will feature an 4 AMD processors based around the AMD64 Dual Core architecture & ATI's newer R580 graphic's core. The processor is expected to be based on the 65nm, SOI, copper interconnect process and a highly scalable HTT giving teraflops of floating point performance and low ultra power usage. The system will also house a built in 120GB hard drive with SATA2 technology. ATI's on-board graphics are based around a customized R580 GPU, offering around 80 times the performance of the Graphics Performance in the late DreamCast. Its chipset is also based on a modified version of ATI's RADEON® XPRESS 200 Series.
Nintendo GameCube 2 is expected to be released in late 2005 or 2006. The physical hardware of the GameCube 2 currently appears to be similar to that of X-Box2 with the GameCube 2 featuring an IBM processor and ATI GPU.
Apr 16, 2005, 02:55am
Old news but interesting...
Sony Playstation 3 is expected to be released in 2006. The PS3 will feature an IBM processor based around IBM's 'Cell' architecture and a GPU from nVidia. The processor is expected to be based around a 0.10um, SOI, copper interconnect process giving teraflops of floating point performance and low power usage. Storage is expected to come in the form of BlueRay disks. The on-board graphics are based around a custom version of nVidia's NV5x GPU, offering around 50 times the performance of the Graphics Synthesizer in the PS2.
Microsoft X-Box 2 is expected to be released in 2006. The successor to the X-Box is expected to contain 3 x IBM PowerPC CPUs, ATI graphics hardware and a SiS chipset. The three 64-bit processors are based around the PowerPC 976 core. Each processor is a dual-core design based on IBM's POWER5 architecture and will be built using a 65nm process. The 3 Dual Core 64-bit processors will allow the X-Box 2 to simultaneously handle 6 threads. The ATI graphics hardware will be based around ATI's R500 core which will fully support DirectX 9 Pixel and Vertex Shader V.3 and probably DirectX 10. The graphics chip also contains embedded DRAM to allow an extremely high memory bandwidth. X-Box 2 is expected to feature 256Mb of memory.
Sega DreamCast 2 is expected to be released late 2006. The new machine will feature an 4 AMD processors based around the AMD64 Dual Core architecture & ATI's newer R580 graphic's core. The processor is expected to be based on the 65nm, SOI, copper interconnect process and a highly scalable HTT giving teraflops of floating point performance and low ultra power usage. The system will also house a built in 120GB hard drive with SATA2 technology. ATI's on-board graphics are based around a customized R580 GPU, offering around 80 times the performance of the Graphics Performance in the late DreamCast. Its chipset is also based on a modified version of ATI's RADEON® XPRESS 200 Series.
Nintendo GameCube 2 is expected to be released in late 2005 or 2006. The physical hardware of the GameCube 2 currently appears to be similar to that of X-Box2 with the GameCube 2 featuring an IBM processor and ATI GPU.