Post#10 » Sun Jun 26, 2011 3:26 pm
The original budget for Shenmue is estimated to have been $68 million, which was a substancial budget back in the late 1990s.
Development of the game actually started on the Saturn back in mid 1997, it was going to be the game that pushed the Saturn to its limits, showing people that Saturn was a definetly more techincally superior machine than PSone, that it was defiently capable of competing against Nintendo 64, it was to be the first time SEGA Saturn's true potenial would be realized. In March 1998, development was moved over to Katana/NAOMI which was soon dubbed "Dreamcast".
Although Shenmue is a great game, its way too overlooked. I seem to recall people drowning in the PS2 hype intentionally ignoring the game, also SEGA did market it the best they could plus I recall the game NOT recieving rave reviews enough for people to want to purchase it back in late 2000.
@Neohound. I'm afraid that in reguards to Shenmue there's some things that you don't seem to understand. First even though Shenmue was one of the best selling games in Japanese history, the Dreamcast did not have a high userbase in Japan to generate profit and revenue(it was actually a commercial flop in Japan), second remember 4 years ago when people begged for another Nights game and got one for Wii?How many of those actually brought the game?Not enough.
I personally feel that most of those asking for a Shenmue III for thier non SEGA platformer are truely selfish and probably won't buy the game if they got thier wish. After all, the cost of making games is just to DAMN expensive these days. A Shenmue non SEGA platform title would estimate be a $150 million dollar budget, consider the fact that SEGA rarely breaks even with thier boxed multiplatform titles.
To those demanding Shenmue 3, You wanna see another Shenmue game?Wait until SEGA releases another console.