Post#4 » Wed Jun 01, 2022 6:10 pm
I've been playing more (going for 100% completion) and it seems like the custom graffiti actually doesn't affect it, and I can't seem to reproduce it playing correctly. It played correctly once and I'm not sure it will ever again lol. I'm chalking this up to GDemu for now but I'm curious if it could also be a power issue. My Dreamcast has had some work (removed 12v rail, controller board components replaced) and I'm not the most skilled with a soldering iron. However, this is the only issue like this I've encountered, and like I said, the rest of the game plays exactly as it should.
For now I'm going to hold onto my save at Final Groove until I have the opportunity to test it inside of another Dreamcast or another GDemu. Jet Set Radio is my favorite Dreamcast game and I shied away from emulation to explicitly avoid issues like this so even something relatively inconsequential like this is really disappointing.
EDIT: I've concluded the audio issue occurs when you finish a level at the exact moment you're taking damage. The audio issue appeared once again immediately after the Poison Jam "tag their backs" level as I was taking damage, and will occur every time after Final Groove if you end up in the glass bubble with Goji. However, if you jump over it completely, tag him, and don't touch him, the ending audio plays fine. I've tested this a few times to be sure. Again I'm assuming this is just a GDemu flaw but I'm curious as to what's the actual cause. Poorly timed reads?