The VMU's seem like they're likely to get filled up quick
I want a memory card that has lots of space but also isn't going to corrupt my game saves over time, etc
Moderator: pcwzrd13
Nico0020 wrote:Don't forget you can also use the VMU tool disc (Dreamexplorer) to unlock an extra 44 blocks on your VMUs. This even works on the official 4X memory cards.
Get it from blueswirl here http://bswirl.kitsunet.org/vmutool/release/about/
areyareadyherewego wrote:Also what an odd thing to restrict the user from being able to access!
areyareadyherewego wrote:Also with gdemu, do u need a 3rd party app to do memory management or can I still access the default dreamcast menu (with bopping around controller, settings, memory, etc)
Anthony817 wrote:areyareadyherewego wrote:Also what an odd thing to restrict the user from being able to access!
The Sega Dreamcast's Visual Memory Unit comes with 128 kilobytes worth of storage space, however, 28 of those precious kilobytes are reserved for the system to use exclusively. This works out at 200 blocks available by default for use with save games, with each block using up a mere 0.5kb.areyareadyherewego wrote:Also with gdemu, do u need a 3rd party app to do memory management or can I still access the default dreamcast menu (with bopping around controller, settings, memory, etc)
You can access the main menu. After all it loads up GDEMU like a disc. So you can set your DC and the app to skip the Sega Boot and license screens to make it load more seamlessly into games, as well as setting the system to autostart games skipping the dashboard completely.
Anthony817 wrote:Not such a bad idea, really it was not utilized except for in a web browser and I think the only game that has issues not detecting the VMU is MSR. But other than that, it is a small price to pay to have more memory blocks.
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