DC-Talk Game Servers Status

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brourke228
Game Server Admin
Posts: 705

Re: DC-Talk Game Servers Status

Post#31 » Mon Mar 18, 2013 3:02 pm

Vega is back up. Wasn't sure how long that would take.
Regards,
brourke228


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brourke228
Game Server Admin
Posts: 705

Re: DC-Talk Game Servers Status

Post#32 » Tue Mar 26, 2013 4:55 pm

Server will be down today for equipment upgrades.
Regards,
brourke228


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brourke228
Game Server Admin
Posts: 705

Re: DC-Talk Game Servers Status

Post#33 » Tue Mar 26, 2013 6:03 pm

Server is back up.
Regards,
brourke228


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Radkin
PSOaholic
Posts: 2205

Re: DC-Talk Game Servers Status

Post#34 » Wed Mar 27, 2013 9:48 am

Yay. Thanks greenman.
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Radkin


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brourke228
Game Server Admin
Posts: 705

Re: DC-Talk Game Servers Status

Post#35 » Wed May 08, 2013 3:51 pm

The server will be down shortly this afternoon.
Regards,
brourke228


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brourke228
Game Server Admin
Posts: 705

Re: DC-Talk Game Servers Status

Post#36 » Wed May 08, 2013 6:31 pm

Everything is back up now.
Regards,
brourke228


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brourke228
Game Server Admin
Posts: 705

Re: DC-Talk Game Servers Status

Post#37 » Thu Jun 06, 2013 10:34 am

The quake 3 stats page is working again q3stats.php . I didn't notice, but it apparently hasn't updated since March 21. All the game statistics since then were still recorded though and should show up now. It should update two times per day at noon and midnight EST.
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brourke228


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SMiTH
Black Mesa
Posts: 1496

Re: DC-Talk Game Servers Status

Post#38 » Thu Jun 06, 2013 1:00 pm

Brourke228,

Did you mod the q3a dc iso to auto connect to dct servers?
4x4evo?
maximum pool?

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brourke228
Game Server Admin
Posts: 705

Re: DC-Talk Game Servers Status

Post#39 » Thu Jun 06, 2013 1:22 pm

Yeah I modded the q3a disc image for the autoconnect disc. There's no need for a 4x4 evo autoconnect disc because our evo server is in the backend file on the official server. I've been editing the save files for max pool, I don't think the game will connect to the PAuth servers directly without the save file though so there's no autoconnect disc for that.
Regards,
brourke228


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SMiTH
Black Mesa
Posts: 1496

Re: DC-Talk Game Servers Status

Post#40 » Fri Jun 07, 2013 7:47 pm

brourke228 wrote:Yeah I modded the q3a disc image for the autoconnect disc. There's no need for a 4x4 evo autoconnect disc because our evo server is in the backend file on the official server. I've been editing the save files for max pool, I don't think the game will connect to the PAuth servers directly without the save file though so there's no autoconnect disc for that.


I tried modding max pool iso for autoconnect to pauth.
I wonder why it will not work with autoconnect, and only works with vmu save files.

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