tripletopper wrote:1) I traded an Xbox 360 HD DVD drive, an Xbox copy of Outlaw Golf 2, both of which Iv had second copies of, and Lode Runner 64 for as homemade dreampi. Is that a good deal?
2) i was able to connect to the website and dial in, but connecting to a game is hard. I get thrown off an Alien front onbline room when selecting vehicles.
a) the set-up video says to use 0.0.0.0 as the dns, but the dreamcast-talk website says to use a specific other DNS, whic i Typed in. Why doesn't the tutorial video refer to this DNS?
b) it says to use a DMZ for the dreampi. Is this necessary if the security port setting is set to zero-security, (which i only recommend f you own a Mac, gaming consoles, Dish, and blu ray player, so no, i'm not living dangerously. )
c) I'm still getting errors. help?!
DMZ or port fowarding is required for most games.
DMZ is a router setting. You will need to log into your router and enable DMZ for your Dreamcasts IP address, this is usually either 192.168.1.98 or 192.168.0.98 for most people. DMZ settings should be under WAN settings on your router.
tripletopper wrote:Okay, that makes sense. How do I check the IP Address of the Dreamcast? I have Planet Web web browsers from ODCM. It’s probably the first 3 digits of my router then a .98. IS that the one?
But on my DMZ list, I don’t See IP numbers on my list, I see only MAC addresses. How do I tell what MAC address is my Dreamcast to DMZ.
Also is DMZing really necessary if the router is set to no security, aka no default closed ports? My setting is no firewall, a luxury I can afford to have with all my devices not being a PC.
tripletopper wrote:I don’t have Quake 3.
Also the DMZ asks for the MAC address, not the IP address to DMZ. How do I find the Mac address of my Dreamcast, not the IP Address?
Also there might be an issue with a ISP confusion between DMZ and Static IP confusion. I’ll contact Frontier and try to figure it out.
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