I must ask the question. Why go with Makaqu instead of the Titanium Studios port? Makaqu is software rendered, Titanium Studios port is Hardware Accelerated, developed with Windows CE and looks freaking amazing, as well as runs full speed. I really don't understand why anybody would focus on Makaqu over that port?
There was a release of the game with many addons and mods added to it, as well as multiplayer maps. It used the shareware version, but I think you could easily release a version with the full version of the game.
http://dcevolution.sourceforge.net/inde ... nniversaryWere you just unaware of this port or are there limitations when working with it over Makaqu? I keep seeing posts about this coming back online at various sites and forums, but it seems nobody else is questioning why you were going with the port that has performance issues over one with full speed and hardware acceleration? Just trying to understand here more of less.
I guess the network stack in KallistiOS has something to do with it? Not sure if it would be easy to add network to Windows CE games or not.
You are an amazing asset to the Dreamcast online community and I would consider you somewhat of an international treasure with all the great games you continue to bring online! Keep up the great work Shuouma!