Moderators: pcwzrd13, mazonemayu
Bump, back in progress.
I have been able to load some larger maps with the new API.
Oh yeah, added models support to the engine, with world collision, for AI entities.
Without multi-texture, we are at 60fps.
The PVR hardware does not support multi-texture, so no matter what approach you use in software, 2x vertices need to be submitted to the PVR.
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