The unreleased SEGA 'Saturn 2' and The Dreamcast Story

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HerzogZwei1989
undertow
Posts: 31

Re: The unreleased SEGA 'Saturn 2' and The Dreamcast Story

Post#141 » Tue Oct 22, 2013 10:20 pm

^That's an interesting find.

On another note, I found some Real3D PRO-1000 demos but they are not from an actual Model 3 board and have nothing to do with SEGA. They're running on a PRO-1000 image generator which I guess means a single GPU (?) and Model 3 had 2 of them.

"Digital Bayou" - Siggraph 1996
http://www.youtube.com/watch?v=BI_puH7g ... e=youtu.be

Playable space shooter and non-playable car demos, starting @ 5:37:

http://www.youtube.com/watch?v=THAiyu-a74I

Note that right after those demos, the video cuts to footage of a
Virtua Fighter 3 arcade machine.

Finally, the Real 3D PRO-1000 developer guide:

http://web.archive.org/web/199806100621 ... guide4.pdf

Image

True Sinister
noob
Posts: 2

Re: The unreleased SEGA 'Saturn 2' and The Dreamcast Story

Post#142 » Fri Oct 18, 2019 7:15 pm

Logic wrote:
MrSega wrote:The tech, and overall appeal of mainstream consumers is repelling them from the system and only Nintendo core base people seem interested in it.


You're making it sound like this is a bad thing.
The "Nintendo Core base people" have done thus far:

Gamestop, Walmart, Best Buy, Sears, and Toys are Us are all out of preorder stock for the Wii U.
Hell, Even in the UK where the Wii U is delayed an extra month, the retailers are citing possible supply shortages.

http://www.neogaf.com/forum/showpost.ph ... ostcount=1

If the Nintendo Core based people are putting up this much, I can see why Nintendo remains apathethic to most other groups. Granted, I'm sure that there are those who are preordering in bundles to sell for extra amounts of cash to those willing to pay for such among these buyers.

I'm Just saying....

This comment didn't age well

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