This would be an unbelievable amount of work, but I do want to say for the record that I've always been annoyed by Yu Suzuki claiming that AM2 did preliminary tests to see if Dreamcast could handle a Virtua Fighter 4 port and concluded that it couldn't be done (to their satisfaction). Surely Virtua Fighter 4 did not come to the Dreamcast primarily for political rather than technical reasons. Sega were dropping Dreamcast support in favor of becoming a third party developer, and needed to ingratiate themselves to the market leader Sony, so they chose not to eat into potential PlayStation 2 Virtua Fighter 4 sales by offering the game on a semi-competitive platform.
As much as I would have loved to have played Virtua Fighter 4 on Dreamcast, I can understand the politics behind the decision to make it exclusive to PlayStation 2. At the same time though, claiming that the Dreamcast wasn't up to snuff to host a port always felt dishonest to me. As everyone knows it would've had to have been significantly downgraded from the Naomi 2 original, but selling the platform and their own abilities as programmers and artists short like that always felt so unnecessary to me.