Bleemcast conspiracy *disclaimer tin foil necessary*

General Dreamcast discussion applies here. Before posting here please check the other forums in the Dreamcast section to see if your topic would fit better in those categories.

Moderator: mazonemayu

Forum rules
Please check the other forums in the Dreamcast section before posting here to see if your topic would fit better in those categories. Example: A new game/homebrew release would go in the New Releases/Homebrew/Emulation section: http://dreamcast-talk.com/forum/viewforum.php?f=5 or if you're having an issue with getting your Dreamcast to work or a game to boot it would go in the Support section: http://dreamcast-talk.com/forum/viewforum.php?f=42
User avatar
mistamontiel
Rank 9
Posts: 938
Contact:

Re: Bleemcast conspiracy *disclaimer tin foil necessary*

Post#51 » Thu Oct 24, 2019 6:43 pm

No way to manually feed to a Bleem!ed VMU right?

I recall the VMU Tool Dream Explorer has supposed Bleem saves on it but were fake er could not even write to!?

User avatar
Anthony817
Shark Patrol
Posts: 2781

Re: Bleemcast conspiracy *disclaimer tin foil necessary*

Post#52 » Thu Oct 24, 2019 6:46 pm

I don't know that they were fake on that disc, just that they always failed to copy correctly to the VMU. So really pointless.
Image

deluxux
Graffiti Grind
Posts: 317

Re: Bleemcast conspiracy *disclaimer tin foil necessary*

Post#53 » Thu Oct 24, 2019 7:06 pm

If anyone has a retail bleem cd a gdrom and a sd dreamshell do me a favor and format a memory card with bleem and send me the vmi so i can format my vmu and test

User avatar
SMiTH
Feet of Fury
Posts: 572

Re: Bleemcast conspiracy *disclaimer tin foil necessary*

Post#54 » Sat Nov 16, 2019 5:04 pm

I am leaning towards not believing the bullshit story of the bleem! leak and the 5 color dc's once again lol
maybe i will rant about it more?
I might be more confrontational this time around :twisted:
Image

User avatar
Ian Micheal
Vagabond
Posts: 772
Contact:

Re: Bleemcast conspiracy *disclaimer tin foil necessary*

Post#55 » Sat Nov 16, 2019 8:10 pm

It won't work
properly on raw Dreamcast VMU dumps, because the DCM
format is actually byte-swapped. Maybe later it will.

No one knows how Bleem!cast stores the last block
of the memory card. These isn't enough space on the VM
after the VMU headers have been put in as well. So it
doesn't convert the last block

why it does not work
https://www.youtube.com/channel/UCeVCRA ... whHyKp6OsA my youtube channel of my projects running :)

https://discord.gg/ZHb4rCq discord for my projects :)

https://twitter.com/IanMicheal10 Reach me on twitter:)

User avatar
Bob Dobbs
Sub Genius
Posts: 3429
Contact:

Re: Bleemcast conspiracy *disclaimer tin foil necessary*

Post#56 » Sat Nov 16, 2019 9:12 pm

@SMiTH: I think the rainbow colors represented the color phases of the actual rainbow. The 6th color is GOLD, to match the color of the pot of gold at the end of the rainbow. So we are missing the 6th disc which is somewhere in Ireland on Leprechaun island still sitting in a development kit.

Your mission, if you choose to accept, it is to find this disc, escape the island and only then you will find the Holy Grail of Bleem! Good luck, and carry a 4-leaf clover.
Regards,
Bob Dobbs

User avatar
SMiTH
Feet of Fury
Posts: 572

Re: Bleemcast conspiracy *disclaimer tin foil necessary*

Post#57 » Sat Nov 16, 2019 10:16 pm

Ian Micheal wrote:It won't work
properly on raw Dreamcast VMU dumps, because the DCM
format is actually byte-swapped. Maybe later it will.

No one knows how Bleem!cast stores the last block
of the memory card. These isn't enough space on the VM
after the VMU headers have been put in as well. So it
doesn't convert the last block

why it does not work


What about the hacks that exist to allow the use of extra blocks on a vmu?
If the vmu uses the extra blocks can a bleemcast save file then be transferred properly?

Bob Dobbs wrote:@SMiTH: I think the rainbow colors represented the color phases of the actual rainbow. The 6th color is GOLD, to match the color of the pot of gold at the end of the rainbow. So we are missing the 6th disc which is somewhere in Ireland on Leprechaun island still sitting in a development kit.

Your mission, if you choose to accept, it is to find this disc, escape the island and only then you will find the Holy Grail of Bleem! Good luck, and carry a 4-leaf clover.


I accept the mission.
I am glad that you feel the same way I do about it bob.
The story is complete bullshit.
Image

User avatar
Ian Micheal
Vagabond
Posts: 772
Contact:

Re: Bleemcast conspiracy *disclaimer tin foil necessary*

Post#58 » Sat Nov 16, 2019 11:08 pm

SMiTH wrote:
Ian Micheal wrote:It won't work
properly on raw Dreamcast VMU dumps, because the DCM
format is actually byte-swapped. Maybe later it will.

No one knows how Bleem!cast stores the last block
of the memory card. These isn't enough space on the VM
after the VMU headers have been put in as well. So it
doesn't convert the last block

why it does not work

SMiTH wrote:What about the hacks that exist to allow the use of extra blocks on a vmu?
If the vmu uses the extra blocks can a bleemcast save file then be transferred properly?


Would be cool to try i dont think any one has but thats the main problem with the bleemcast saves Worth looking intro i guess
https://www.youtube.com/channel/UCeVCRA ... whHyKp6OsA my youtube channel of my projects running :)

https://discord.gg/ZHb4rCq discord for my projects :)

https://twitter.com/IanMicheal10 Reach me on twitter:)

User avatar
Bob Dobbs
Sub Genius
Posts: 3429
Contact:

Re: Bleemcast conspiracy *disclaimer tin foil necessary*

Post#59 » Sun Nov 17, 2019 12:03 am

SMiTH wrote:
Ian Micheal wrote:It won't work
properly on raw Dreamcast VMU dumps, because the DCM
format is actually byte-swapped. Maybe later it will.

No one knows how Bleem!cast stores the last block
of the memory card. These isn't enough space on the VM
after the VMU headers have been put in as well. So it
doesn't convert the last block

why it does not work


What about the hacks that exist to allow the use of extra blocks on a vmu?
If the vmu uses the extra blocks can a bleemcast save file then be transferred properly?

Bob Dobbs wrote:@SMiTH: I think the rainbow colors represented the color phases of the actual rainbow. The 6th color is GOLD, to match the color of the pot of gold at the end of the rainbow. So we are missing the 6th disc which is somewhere in Ireland on Leprechaun island still sitting in a development kit.

Your mission, if you choose to accept, it is to find this disc, escape the island and only then you will find the Holy Grail of Bleem! Good luck, and carry a 4-leaf clover.


I accept the mission.
I am glad that you feel the same way I do about it bob.
The story is complete bullshit.


The rainbow thing after much review seems a bit like fiction but makes a great urban legion. Tom Cruise is available for the movie role.
Regards,
Bob Dobbs

User avatar
megavolt85
MegaDeath
Posts: 216

Re: Bleemcast conspiracy *disclaimer tin foil necessary*

Post#60 » Sun Nov 17, 2019 5:58 am

Ian Micheal wrote:It won't work
properly on raw Dreamcast VMU dumps, because the DCM
format is actually byte-swapped. Maybe later it will.


dreamshell can read/write raw dump vmu

  • Similar Topics
    Replies
    Views
    Last post

Return to “Lounge”

Who is online

Users browsing this forum: No registered users