GTA2 Dreamcast (differences from other versions)

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Please check the other forums in the Dreamcast section before posting here to see if your topic would fit better in those categories. Example: A new game/homebrew release would go in the New Releases/Homebrew/Emulation section: http://dreamcast-talk.com/forum/viewforum.php?f=5 or if you're having an issue with getting your Dreamcast to work or a game to boot it would go in the Support section: http://dreamcast-talk.com/forum/viewforum.php?f=42
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Anthony817
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Re: GTA2 Dreamcast (differences from other versions)

Post#11 » Mon Sep 10, 2018 4:58 pm

Well I am using the official NTSC-U GDI and it does the same on the GDEMU. I tested it out the other night and same issue.
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DR TEAMCAST
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Re: GTA2 Dreamcast (differences from other versions)

Post#12 » Tue Sep 11, 2018 1:28 am

hmm. well when you pause the game, the radio timer code still ticks, meaning the radio plays regardless of it being inaudible during pause. that is probably the key to fixing the bug, when you enter a car for the first time in one session, the pause menu code is hooked to perpetuate

but i mean i don't expect anyone to ever do that lol if it did use the katana SDK good fucking luck finding the ASM trees for the radio code hahaha
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Aleron Ives
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Re: GTA2 Dreamcast (differences from other versions)

Post#13 » Tue Sep 11, 2018 2:41 am

It's certainly possible if you know how to breakpoint, but most of the people with those skills hack x86, not SH4.
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