What do you think about a port of SLIPSTREAM?
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Please check the other forums in the Dreamcast section before posting here to see if your topic would fit better in those categories. Example: A new game/homebrew release would go in the New Releases/Homebrew/Emulation section: http://dreamcast-talk.com/forum/viewforum.php?f=5 or if you're having an issue with getting your Dreamcast to work or a game to boot it would go in the Support section: http://dreamcast-talk.com/forum/viewforum.php?f=42
- Wombat
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Re: What do you think about a port of SLIPSTREAM?
This game looks really awesome, digging the visual style.
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Re: What do you think about a port of SLIPSTREAM?
Looks amazing! I hope this game will be ported to dreamcast.
- Anthony817
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Re: What do you think about a port of SLIPSTREAM?
Wait, wasn't this a demo like 2 years or even more ago that you could download and play? I really remember a game similar in art style I was trying to keep an eye on but lost track of just like this. I am pretty sure it was this game and I really wanted it to have a Delorean added. Did they ever add one/ I asked the dev if he would add one to the game but I had completely forgotten about it.
I would totally love to see this on Dreamcast.
Edit: And was that Dark Falaz that posted in your thread wtf? He was a well known name in the Dreamcast community years ago. He coded a few tools for the Dreamcast such as the Dark Falaz Dreamcast Tool Kit and Dark Falaz Tool Set. If anybody would know if this game was feasible it would be him, and he said it runs on Java so without a full ground up remake it is sadly and unfortunately unlikely to EVER come to Dreamcast in the current state.
You can find some of his work here.
http://www.theisozone.com/downloads/dre ... t-kit-v10/
http://theisozone.com/downloads/dreamca ... -tool-kit/
I would totally love to see this on Dreamcast.
Edit: And was that Dark Falaz that posted in your thread wtf? He was a well known name in the Dreamcast community years ago. He coded a few tools for the Dreamcast such as the Dark Falaz Dreamcast Tool Kit and Dark Falaz Tool Set. If anybody would know if this game was feasible it would be him, and he said it runs on Java so without a full ground up remake it is sadly and unfortunately unlikely to EVER come to Dreamcast in the current state.
You can find some of his work here.
http://www.theisozone.com/downloads/dre ... t-kit-v10/
http://theisozone.com/downloads/dreamca ... -tool-kit/
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Re: What do you think about a port of SLIPSTREAM?
Anthony817 wrote:If anybody would know if this game was feasible it would be him, and he said it runs on Java so without a full ground up remake it is sadly and unfortunately unlikely to EVER come to Dreamcast in the current state.
And he was right, of course. Java is of no use when developing Dreamcast games. But remaking a game in another programming language is not unfeasible. Porting games by doing full rewrites is not as common as it used to be, but it is still a valid approach.
Besides, a "full ground up remake" is a bit of an exaggeration if you ask me. There's no need to redraw, redesign, re-compose, or re-record all assets. It's probably even possible to reuse a lot of code, as Java is not too dissimilar from C/C++.
For example, here's a bit of random Java code I just plucked off the net:
Code: Select all
public void add(int x) {
if(iSize == iValues.length) {
resize();
}
iValues[iSize] = x;
iSize++;
}
And here is what its equivalent in C could look like:
Code: Select all
void add(int x) {
if(iSize == iValues.length) {
resize();
}
iValues.buf[iSize] = x;
iSize++;
}
Can you spot the differences? Hint: there are only two.
Of course I'm not suggesting that an entire Java program can be converted to C that easily, but I am saying that surely a port wouldn't have to be made completely from scratch.
- Anthony817
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Re: What do you think about a port of SLIPSTREAM?
"Public" and "But" parts.
Yeah it is true though the assets wouldn't have to be recreated since they are nothing the DC can't handle in the first place.
Yeah it is true though the assets wouldn't have to be recreated since they are nothing the DC can't handle in the first place.
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Re: What do you think about a port of SLIPSTREAM?
Nice retro concept. Really good realisation.
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