Quest Drop Rates on EP (PSO)
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Please check the other forums in the Dreamcast section before posting here to see if your topic would fit better in those categories. Example: A new game/homebrew release would go in the New Releases/Homebrew/Emulation section: http://dreamcast-talk.com/forum/viewforum.php?f=5 or if you're having an issue with getting your Dreamcast to work or a game to boot it would go in the Support section: http://dreamcast-talk.com/forum/viewforum.php?f=42
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- rebel
- Posts: 19
- Dreamcast Games you play Online: PSO
Quest Drop Rates on EP (PSO)
On the PSO EP disk is it true that rare items don't drop in quests? I heard a rumor that they don't.
- BlueCrab
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Re: Quest Drop Rates on EP (PSO)
Rare items don't drop in quests, period -- regardless of what disc you're using to play.
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- rebel
- Posts: 19
- Dreamcast Games you play Online: PSO
Re: Quest Drop Rates on EP (PSO)
But, why though? Has it always been like that on DC? I never had that issue on PSOBB, GC, or Xbox. I played offline on DC originally. I also noticed my synchro on my mag lowers by 5% every time I go to the lobby. So there's no point in feeding mags for synchro.
- SEGA RPG FAN
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Re: Quest Drop Rates on EP (PSO)
Avoid the synchro drop by putting the mag in the banknatural585 wrote:But, why though? Has it always been like that on DC? I never had that issue on PSOBB, GC, or Xbox. I played offline on DC originally. I also noticed my synchro on my mag lowers by 5% every time I go to the lobby. So there's no point in feeding mags for synchro.
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- BlueCrab
- Developer
- Posts: 843
Re: Quest Drop Rates on EP (PSO)
It has always been that way on DC. As for why, you'd have to ask Sega/Sonic Team that question.natural585 wrote:But, why though? Has it always been like that on DC? I never had that issue on PSOBB, GC, or Xbox. I played offline on DC originally.
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Re: Quest Drop Rates on EP (PSO)
I always figured the reason they did it, besides just not thinking, was a few factors.
1. Quests lock parties down. They wanted to make sure everyone wasn't playing in locked rooms all the time and everyone could join open games easily.
2. Quests deciding to push certain enemy spawns, allowing you to farm for weapons. They didn't want it to end up in a PSU like situation, where everyone just runs White beats over and over again. Also GC/xbox PSO, everyone playing TTF only.
3. Or just a stupid accident.
1. Quests lock parties down. They wanted to make sure everyone wasn't playing in locked rooms all the time and everyone could join open games easily.
2. Quests deciding to push certain enemy spawns, allowing you to farm for weapons. They didn't want it to end up in a PSU like situation, where everyone just runs White beats over and over again. Also GC/xbox PSO, everyone playing TTF only.
3. Or just a stupid accident.
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- rebel
- Posts: 19
- Dreamcast Games you play Online: PSO
Re: Quest Drop Rates on EP (PSO)
The problem with what they did is it doesn't give people the incentive to run quests unless they win prizes. Some quests offer nothing. And then once you get that prize you won't have to do it again assuming you only have one character.