Looking good, what I’d really like in this game are not 1 but 2 attack buttons, so you get to choose when you use the projectile weapon and when you use the sword. Or even an option to disable the projectile weapon altogether, like in the Mega Drive version of Shadow Dancer, as both styles of gameplay, make for a totally different game strategy wise.
mazonemayu wrote:Looking good, what I’d really like in this game are not 1 but 2 attack buttons, so you get to choose when you use the projectile weapon and when you use the sword. Or even an option to disable the projectile weapon altogether, like in the Mega Drive version of Shadow Dancer, as both styles of gameplay, make for a totally different game strategy wise.
Ok, I'll add it in the options menu. Not something I personally like, but I know how many times I would have liked a game more if it had some other options (like mouse instead of keyboard, real time combat instead of turn based etc...).
I wanted to show a video of the wip of Mission 2, level 2, Canyons level before I start on the boss of mission 2. As it shows actual level gameplay, if you have any remarks, suggestions etc... please let me know.
man, I'm really liking what I see here, I'm more of a summersault over a double jump myself, but that's just personal preference I guess. For the rest it looks very smooth...is this played on actual dreamcast hardware, or still pc? will def buy this when it comes out
mazonemayu wrote:man, I'm really liking what I see here, I'm more of a summersault over a double jump myself, but that's just personal preference I guess. For the rest it looks very smooth...is this played on actual dreamcast hardware, or still pc? will def buy this when it comes out
Thank you . It looks much better than it is on the videos (recording on a under-powered laptop with lower resolution video).
All videos are from the PC version, the Dreamcast version will be done after the PC version is finished.