segata sanshiro wrote:I got my game greenlit much before reaching top 100, the highest i got was 68%. I think the trick is keeping it above 50% for certain amount of time.
I hope it gets there one day. It is still at 20-25%
segata sanshiro wrote:Good that it's a custom engine, that way with help of others you could really port it to DC, check out Tulio or Chui, they know a lot and might actually help you!
Thanks for the suggestions, I had a chat with a programmer that is willing to explore the dreamcast and port the game to it.
There will be a Dreamcast version! (if Kick is a success).
Just to say that I received enough feedback about the difficulty being too hard even in easy mode, so I added 3 more checkpoints on all difficulty modes, and lessened the number of dangerous situations in easy mode.
It should be an easy ride now.
(In easy, other modes are still challenging).
New demo version available at the same place here