WW2 FPS using HL engine on Dreamcast!
Posted: Thu Dec 09, 2010 10:59 pm
Ok, I don't know if some of you remember or not, but I had Dreammatrix look at a WW2 HL mod for me, and he has some problems getting the maps to work, but today he just released a cdi image with all other assets ported to DC and working on some test levels. I believe this mod uses all the nice looking Day of Defeat models and weapons.
[youtube]http://www.youtube.com/watch?v=fJRI5CWZ8j8[/youtube]
[youtube]http://www.youtube.com/watch?v=fXWGXwH3tpI[/youtube]
Only thing this mod needs are some great custom maps, and perhaps a story of sorts. It would be ideal for making a SP botfest map similar to MP death matching like what Counter-Strike on DC has.
I believe he said he would need the source of the maps that the devs did for the original mod "Operations 1942" to get the full mod to work story and all.
Anyway, if some of you guys would like to make some good maps for it, be my guest. I was thinking we could have a MOH or COD clone on Dreamcast.
Here is what Dreammatrix had to say.
http://www.moddb.com/mods/operations-1942
If you need help making maps for HL, check this thread, divagamte made some excelent tutorials.
http://www.dcfan.net.ru/forum/f83/half- ... read-3501/
[youtube]http://www.youtube.com/watch?v=fJRI5CWZ8j8[/youtube]
[youtube]http://www.youtube.com/watch?v=fXWGXwH3tpI[/youtube]
Only thing this mod needs are some great custom maps, and perhaps a story of sorts. It would be ideal for making a SP botfest map similar to MP death matching like what Counter-Strike on DC has.
I believe he said he would need the source of the maps that the devs did for the original mod "Operations 1942" to get the full mod to work story and all.
Anyway, if some of you guys would like to make some good maps for it, be my guest. I was thinking we could have a MOH or COD clone on Dreamcast.
Here is what Dreammatrix had to say.
Here is the Moddb page of the mod.This mod is realy good it has nice textures and models but insĀ“t working on DC
Unfortunately the map compiler that they used is not compatible with HLDC
The only way to port this mod is getting the .maps source
I descompiled some maps and compiled with another compiler only for see how it work on DC
And uploaded the files as a selfboot cdi image!
So, if someone wants start you own II Word-War mod
The only thing that you need do is mapping; and put your new maps on map folder.
Textures,models,sprites are inside and ready!
Download:
http://www.megaupload.com/?d=AY0A4LR5
http://www.moddb.com/mods/operations-1942
If you need help making maps for HL, check this thread, divagamte made some excelent tutorials.
http://www.dcfan.net.ru/forum/f83/half- ... read-3501/