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Knights of Valour The Seven Spirits(Update cdi 32M version)
Posted: Thu Nov 12, 2020 6:54 pm
by yzb
Knights of Valour The Seven Spirits
port from Sammy Atomiswave
1-2 player
standart controller, arcade stick
Ported from megavolt85 code, thanks for his enthusiastic help
Thanks to megavolt85 for helping to make the GDI format and cover
Thanks to megavolt85 sonic3D for technical guidance
32M version
Warning, it can only run on a dreamcast with 32M memory. After decompression, the cdi is only 50M (so it cannot be burned). Please use usb gdemu usb to test on a 32M memory Dreamcast
DOWNLOAD
video test:
https://www.bilibili.com/video/BV12K41137xi/
CDI
It has been tested by many people, you can burn with confidence
DOWNLOAD
GDI
DOWNLOAD
Sorry, because I wrote the .sram file elsewhere, dd should not be available anymore. You can try the following method
Put the kov7sprt.sram file and track04.iso file together, and then run the 1.exe program
I will fix this problem in the next game, you can use dd
2020.11.18
Now we can use dd,download
And fix the problem that dreamshell cannot run this game Work with memory 0x8cfe8000
thanks dragoncity test~
Code: Select all
dd if=kov7sprt.sram of=track03.iso bs=2048 seek=57644 count=8
Re: Knights of Valour The Seven Spirits
Posted: Thu Nov 12, 2020 6:58 pm
by slivercr
Thanks!
Re: Knights of Valour The Seven Spirits
Posted: Thu Nov 12, 2020 7:03 pm
by Acey
Thanks for this cant wait for dolphin blue
Gone to test will post results via sd adapter
Black screens for me on exacute no light indicator
Tried two memory address but nothing might check more
Re: Knights of Valour The Seven Spirits
Posted: Thu Nov 12, 2020 7:04 pm
by dubcity
Awesome
Thanks!
Re: Knights of Valour The Seven Spirits
Posted: Thu Nov 12, 2020 7:26 pm
by joaozin12
Work nice on redream thx.
Re: Knights of Valour The Seven Spirits
Posted: Thu Nov 12, 2020 7:30 pm
by RazorX
here is my custom PVR and a PAL and NTSC cover.
Re: Knights of Valour The Seven Spirits
Posted: Thu Nov 12, 2020 7:35 pm
by soniccd123
That game rules!!!! I remember playing it in the mid 2000s and hoping someday to find a home port, that's now true!!! thanks!
Re: Knights of Valour The Seven Spirits
Posted: Thu Nov 12, 2020 7:43 pm
by yzb
Acey wrote:Thanks for this cant wait for dolphin blue
Gone to test will post results via sd adapter
Black screens for me on exacute no light indicator
Tried two memory address but nothing might check more
Is it to be read using DreamShell?
I have not tested it, but for this game, it is recommended to set the address 0x8c004000 to try
Re: Knights of Valour The Seven Spirits
Posted: Thu Nov 12, 2020 7:49 pm
by sidnei55
Works perfect GDemu Clone
Re: Knights of Valour The Seven Spirits
Posted: Thu Nov 12, 2020 7:55 pm
by cloofoofoo
yzb wrote:a44abc396ccbbf3d9827f6af6b184ae6.jpeg
Knights of Valour The Seven Spirits
port from Sammy Atomiswave
1-2 player
standart controller, arcade stick
Ported from megavolt85 code, thanks for his enthusiastic help
Thanks to megavolt85 for helping to make the GDI format and cover
Thanks to megavolt85 sonic3D for technical guidance
DOWNLOAD
Thank you but you think you can make a cdi version like you usually do please?