MrSega wrote:Okay WildCard you've made your point. You think AMD is better than IM, we understand. Its your opinion, no need to be snide and rude about it.
Anyway like, SegaNews,Maz and I have said, AMD isn't the wave of the future in graphics, sure they may be popluar but investors will pay a heavy price later on. As far as I'm concerned few people will be wiling to pay $500 bucks for a console,few were wiling to pay $600 for PS3, few were willing to pay $700 for 3DO. I know inflation is skyrocketing but it ain't going up that much.
Imagination Tech in my opinion will be underestimated. CausticOne itself has already produced visuals combining two PS3s together. CausticTwo can produce live action visuals by itself.
Caustic Graphics CausticOne RTU is capable of 3D stereoscopic processing,photo realism and real time ray tracing(which is the act of being able to copy actual live action footage and real digital photos and process them in graphics engines.) There isn't even an AMD Radeon OEM wise capable of such a feat. Like I said the first AMD RTU isn't even expected until 2014. All your gonna get from them is more rasteration and "Unreal 3" which NEC Power VR 6 can do just fine,but at half the budget and better the preformance.
Those are my two cents. AMD is overinflated and overrated. You'll be burning a hole through your pocket with the impression that your getting more but your actually getting more of the same with slight improvements.
Yeah, Radeon is becoming outdated. Pure and simple.
Any high end Radeon or Geforce chip would wipe the floor with the PowerVR 6 chip, Sony are having to use a quad core Power VR 543 chip to be able to get close to PS3 visuals for the PSVita and thats on the Vita's 5 inch screen. The PowerVR 6 chip is going to a lot more powerful than the PowerVR 543 but it's going to be nowhere near the latest DirectX 11 chips being developed by Nvidia and AMD. They are aimed at different markets and different power and heat restrictions, smartphones and tablets that use Power VR chips need to be able to run off a battery and not burn a hole in your pocket, PCs and consoles that mostly have AMD or Nvidia GPUs use the mains electricity and can have more fans to cool them.
As for Ray Tracing ImgTec seem to have no plans to incorporate the Caustic tech in to the PowerVR 6, in fact it seems they are content to keep Caustic in the high end professional market for the time being, maybe by the time Power VR 7 comes out they will integrate some of the Caustic tech, but not before.
(BTW you really need to check up on how Ray Tracing works as it uses light rays to generate the images, it has nothing to do with "the act of being able to copy actual live action footage and real digital photos and process them in graphics engines" like you claim.)
Most graphics tech for games is based off what the latest version Direct X or Open GL will support, until either of these systems support Ray Tracing it will remain a technique used only in the high end graphics market.
If you like the PowerVR tech then good for you but stop telling others what to think.