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SEGA RPG FAN wrote:Awesome, I'm glad you were able to record that.
With the extra VOIP latency the games try to slow down slightly to stay in sync so it can be a little weird at first if you're used to the normal single player experience.
Yeah especially if you are really use to it normally, at the end of sega rally i was getting the hang of it, thanks again!
Thanks again!, a video should be up tomorrow, virtual on although laggy was a lot of fun! and while i love bomberman i hate to say it but it was so choppy on my end it really wasent a whole lot of fun compare to the others
itsthinkingstill wrote:Thanks again!, a video should be up tomorrow, virtual on although laggy was a lot of fun! and while i love bomberman i hate to say it but it was so choppy on my end it really wasent a whole lot of fun compare to the others
Thanks! Virtual on can get a little better than we had tonight depending on latency. After a number of bomberman matches, yeah I think it can get a little too choppy. I still think Rally and Daytona play exceptionally well once you get used to the slow down. I'm going to see if I can get some decent ghost files for Manx TT. We should try to get a ghost exchange going. Some kind of leaderboard would be fun too. I like my Saturn too much
Something you guys might try is rtp 0.030 for bomberman.. when me and hawk did it the lag was nearly gone lol. Its strange... maybe there are other things we can tweak? Have you tried compressed header? Do you guys other voip adapters would perform better?
Last edited by Xiden on Sat Mar 18, 2017 2:01 am, edited 1 time in total.