Easy mode only allows that play normaljhonedk wrote:Awesome job and a big thank you! I got MS6 working with GDEMU clone and sorry for the silly question, the game gave me a "to be continued" after Mission 4 after defeating the Elder Centipede (Giant worm found in the ocean) so is that it? Wiki's show a "final mission" with another boss, Invader King (Leader of the Invaders). I'm new to Metal Slug in general.Kinemaster Mod Apk
Metal Slug 6
Moderators: pcwzrd13, deluxux, VasiliyRS
- Ian Micheal
- Developer
- Posts: 6038
- Location: USA
- Contact:
Re: Metal Slug 6
- megavolt85
- Developer
- Posts: 1959
Re: Metal Slug 6
Easy is only 4 levels, HARD is all levelsjhonedk wrote:the game gave me a "to be continued" after Mission 4 after defeating the Elder Centipede (Giant worm found in the ocean) so is that it?
it's written on the difficulty selection screen
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- noob
- Posts: 1
- Dreamcast Games you play Online: Sonic Adventure
- Contact:
Re: Metal Slug 6
i love this game toomegavolt85 wrote:1e5b97f3c429c2bc247445383a3a95b3--slug-metals.jpg
Metal Slug 6
port from Sammy Atomiswave
1-2 player
standart controller, arcade stick
DOWNLOADgb whatsapp download
track04 with widescreen, thanks @Esppiral
WARNING game don't work with SD adapter and CD-R
03.11.2020 link updated
fix
1) some errors in code
2) enable red blood
3) enable autofire
4) added PAUSE
instructions how to change settings
(video tutorial)
For official GDEMU with new software need add "image_tests=0" in your gdemu.ini
[center]FAQ[/center]
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- noob
- Posts: 4
Re: Metal Slug 6
game with the red blood effects is so better for me than the censored one. WhatsApp Aero APK
- GodElite
- shadow
- Posts: 7
Re: Metal Slug 6
Hi all,
I have noticed that Metal Slug 6 always had low brightness by default.
However, there's an option on the Debug Menu that can put boost the brightness of the game and it makes a huge difference.
See attached screenshots for the menu steps to achieve this.
I'm msg you all because even though you can change the brightness in game (in Redream emul for example), once you exit the game the NVRAM doesn't save. I understand that the NVRAM can only be saved using DEMUL, the problem is that I don't know how to access the Debug menu in Demul.
Can you help and modify the existing NVRAM into the DC Port for the game to have maximum brightness?
That would be amazing! Keep up the great work!
I have noticed that Metal Slug 6 always had low brightness by default.
However, there's an option on the Debug Menu that can put boost the brightness of the game and it makes a huge difference.
See attached screenshots for the menu steps to achieve this.
I'm msg you all because even though you can change the brightness in game (in Redream emul for example), once you exit the game the NVRAM doesn't save. I understand that the NVRAM can only be saved using DEMUL, the problem is that I don't know how to access the Debug menu in Demul.
Can you help and modify the existing NVRAM into the DC Port for the game to have maximum brightness?
That would be amazing! Keep up the great work!
- Attachments
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- Debug2.jpg (69.47 KiB) Viewed 5521 times
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- Debug1.jpg (63.22 KiB) Viewed 5521 times
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- shadow
- Posts: 5
Re: Metal Slug 6
i'm pretty sure that if you set it correctly on demul you can get someone to modify the existing CDI release or something
To access the debug menu =>
https://randomhoohaas.flyingomelette.co ... debug.html
To access the debug menu =>
https://randomhoohaas.flyingomelette.co ... debug.html
- dubcity
- Super Sonic
- Posts: 1591
Re: Metal Slug 6
Please read first post from this thread. https://dreamcast-talk.com/forum/viewto ... 74&t=13621GodElite wrote:Hi all,
I have noticed that Metal Slug 6 always had low brightness by default.
However, there's an option on the Debug Menu that can put boost the brightness of the game and it makes a huge difference.
See attached screenshots for the menu steps to achieve this.
I'm msg you all because even though you can change the brightness in game (in Redream emul for example), once you exit the game the NVRAM doesn't save. I understand that the NVRAM can only be saved using DEMUL, the problem is that I don't know how to access the Debug menu in Demul.
Can you help and modify the existing NVRAM into the DC Port for the game to have maximum brightness?
That would be amazing! Keep up the great work!
It explains how to use demul to save sram. Set it up the way you want and please share your version with the rest of us.
- GodElite
- shadow
- Posts: 7
Re: Metal Slug 6
@dubcity did you read my post? I don't know how to access the Debug menu in DEMUL in MSlug 6.
If I did I won't have asked for help here.
If I did I won't have asked for help here.
- dubcity
- Super Sonic
- Posts: 1591
Re: Metal Slug 6
You have to go in demul config settings and map the test menu to a button on whatever device you are using to play the games. In my case I mapped the test menu to the R3 button on Xbox controller.GodElite wrote:@dubcity did you read my post? I don't know how to access the Debug menu in DEMUL in MSlug 6.
If I did I won't have asked for help here.