I was checking my backups and I found this:
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Doom v1.2 for the Dreamcast
Version 1.2 by Chilly Willy (
[email protected]) based on Doom for the PSP Version 1.4 by Chilly Willy based on ADoomPPC version 1.7 by Jarmo Laakkonen (
[email protected]) based on ADoomPPC version 1.3 by Joseph Fenton based on ADoom version 1.2 by Peter McGavin.
Danzeff OSK by Danzel and Jeff Chen. Mus2Midi by Ben Ryves. WildMidi by Chris Ison.
PAL selection menu by BlueCrab.
MSX Font by Marcus R. Brown, James Forshaw, and John Kelley.
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Network Settings: Press A to enter the Network Settings sub-menu. This will be disabled if the network failed to initialize during the startup.
Play Network Game: Press A to toggle on or off. Must be on to play against others via the network.
Player Number: Hold A and use the d-pad to set your player number. All players must have different numbers.
Deathmatch: Press A to toggle on or off. When on, the game runs in deathmatch mode, and players will start in different locations and you get frag stats at the end of the level. When off, the players all start in the same place.
Alt Deathmatch: Press A to toggle on or off. When on, the game runs in version 2 deathmatch mode where everything is doubled. This has priority over the Deathmatch settings.
Starting Skill Level: Hold A and use the d-pad to select the skill level you will start at.
Starting Map Level: Hold A and use the d-pad to select the map you will start on. Values are 1 to 32 for Doom 2, 1 to 27 for Doom 1, 1 to 36 for the Ultimate Doom, and 1 to 9 for shareware Doom.
Timed Game: Hold A and use the d-pad to set the number of minutes the level will last.
A.V.G.: Press A to toggle on or off. When on, the level will last 20 minutes.
Copy Stats: Press A to toggle on or off. When on, allows an external statistics program to capture the intermission screen statistics.
Force Version: Hold A and use the d-pad to set the version of DOOM. This can allow you to play against people with a different version of DOOM.
Use PC Checksum: Press A to toggle on or off. When on, uses the same method of computing the checksum for network packets as the PC version. This may allow you to play against PC versions of Doom rather than just other DCs. This should allow play with Doom for the PSP and SDL_Doom v1.10 in linux, among other versions.
Network Port: Hold A and use the d-pad to change the port which will be used to network the players.
Network Player #1: Press A to enter a network address for the first network player via the OSK. This can be either an IP address, or a network
address name. If you do use a name, it CANNOT start with '-' or '.', or a number.
Network Player #2: Press A to enter a network address for the second network player via the OSK.
Network Player #3: Press A to enter a network address for the third network player via the OSK.
Local Network Address: This shows the network address for this DC and cannot be changed.
Network Extra Tic: Press A to toggle on or off. Extra Tic tells DOOM to send the previous ticcmd along with the current one. This effectively
handles single packet losses without a delay, but doubles the bandwidth of data transmitted.
Network Tic Dup: Hold A and use the d-pad to change. Valid range is one to nine. Tic Dup tells DOOM to send ticcmds at a lower rate to reduce network traffic. The normal rate is to send ticcmds 35 times per second. Setting Tic Dup to '2' tells DOOM to send ticcmds 17.5 times per second, and so forth. However, doing this reduces the accuracy of movement for network players.
About: Press A to see the About screen.
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One name of note...Blue Crab. This was dated July 28th, 2010. I have to see if it goes online via BBA. Hopefully someone can shed some light on this. I will need a volunteer to test if it comes to that.