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Re: Xenocider/Project Q

Posted: Tue Jul 07, 2015 10:52 am
by RealisticDolphin
Looks so good! Can't wait to play it.

Re: Xenocider/Project Q

Posted: Mon Aug 24, 2015 4:54 pm
by Wrath of Khan
Looks great. I'm buying this when it comes out. I buy most games released for the dc, except pier solar or elysian shadows, they are just not my type of games and i know i would never play them.

Re: Xenocider/Project Q

Posted: Mon Sep 28, 2015 8:00 pm
by hombreimaginario
Image

We just signed off from a video meeting. We were having fun with level design. This is a wip pic of "Planet Krok" :P

Re: Xenocider/Project Q

Posted: Mon Sep 28, 2015 10:11 pm
by Wrath of Khan
nice.

Re: Xenocider/Project Q

Posted: Tue Sep 29, 2015 2:36 pm
by hombreimaginario
From Blender to the Dreamcast: Xenocider level design
http://retrosumus.com/2015/09/xenocider ... dreamcast/

;)

Re: Xenocider/Project Q

Posted: Tue Sep 29, 2015 2:50 pm
by Wombat
Looking promising :)

Re: Xenocider/Project Q

Posted: Tue Sep 29, 2015 2:56 pm
by mazonemayu
Welcome to the Canyon Zone
Get Ready!!!

Re: Xenocider/Project Q

Posted: Fri Oct 02, 2015 2:44 pm
by hombreimaginario
Introducing Retro Sumus Dev Diaries! 3D designer Abel del Dedo and composer Juanjo Martín give us a glimpse of how Xenocider will look and sound!

Check out our first video here!
http://retrosumus.com/2015/10/dev-diaries-01/

:D

Re: Xenocider/Project Q

Posted: Fri Oct 02, 2015 8:12 pm
by Wrath of Khan
Nice video. Guess we will be visiting Egypt... digitally at least. It's surely cheaper than the real thing.

Re: Xenocider/Project Q

Posted: Fri Oct 02, 2015 8:35 pm
by hombreimaginario
Wrath of Khan wrote:Nice video. Guess we will be visiting Egypt... digitally at least. It's surely cheaper than the real thing.

And less dangerous as well :P