Xenocider/Project Q

Moderators: pcwzrd13, deluxux, VasiliyRS

User avatar
mazonemayu
Agent Provocateur
Posts: 4274
Contact:

Re: Xenocider/Project Q

Post#211 » Thu Jun 30, 2016 2:44 am

Still a shame...it was the first step away from 2D for the DC indie scene...that alone shoul'd've gotten it funded
We are SEGA generation.

Subscribe:

https://youtube.com/user/mazonemayu <———gameplay vids be here

Visit:

https://www.flickr.com/photos/150479343@N06/albums <—-collection piccies here

User avatar
Wrath of Khan
Sega RPG
Posts: 602

Re: Xenocider/Project Q

Post#212 » Thu Jun 30, 2016 5:47 pm

Yes, its a pity. It was a lot of money. I'm not sure the Dc community is large enough to support such a cost?
So, far the Shadow Gangs kickstarter is off to a slow start- I gave Jack feedback and he lowered the cost of a physical DC copy, its 30 pounds now- I'm wondering if it will be funded- Iv'e backed it.
I did not back xenocider as I could not afford it that time, sadly. The demo/tech demo was a bad idea- it was not even a game, I would not have released it like that.

User avatar
androiddreamcast
dirty sailor
Posts: 184

Re: Xenocider/Project Q

Post#213 » Fri Jul 01, 2016 7:41 pm

mazonemayu wrote:it was the first step away from 2D for the DC indie scene...that alone shoul'd've gotten it funded

My thoughts exactly

User avatar
hombreimaginario
Developer
Posts: 349
Contact:

Re: Xenocider/Project Q

Post#214 » Wed Jul 20, 2016 9:42 am

So...

We're back to work.

User avatar
mazonemayu
Agent Provocateur
Posts: 4274
Contact:

Re: Xenocider/Project Q

Post#215 » Wed Jul 20, 2016 12:51 pm

That's the spirit 8-)
We are SEGA generation.

Subscribe:

https://youtube.com/user/mazonemayu <———gameplay vids be here

Visit:

https://www.flickr.com/photos/150479343@N06/albums <—-collection piccies here

User avatar
Omnibot2000
MegaDeath
Posts: 216

Re: Xenocider/Project Q

Post#216 » Wed Jul 20, 2016 4:25 pm

Awesome :D Keep it up!

User avatar
Wrath of Khan
Sega RPG
Posts: 602

Re: Xenocider/Project Q

Post#217 » Wed Jul 20, 2016 5:42 pm

Yippee ki-yay, motherf....r!

User avatar
segata sanshiro
Cracked LCD
Posts: 410

Re: Xenocider/Project Q

Post#218 » Thu Jul 21, 2016 2:53 am

hombreimaginario wrote:So...

We're back to work.


Yeah man! Xenocider: The Revenge!!!

User avatar
Nico0020
Sunday Shootout
Posts: 653

Re: Xenocider/Project Q

Post#219 » Thu Jul 21, 2016 3:50 am

Happy to hear it!

User avatar
krssn
Metallic
Posts: 838

Re: Xenocider/Project Q

Post#220 » Thu Jul 21, 2016 8:15 pm

Well ok, six weeks then... lol

  • Similar Topics
    Replies
    Views
    Last post

Return to “New Games”

Who is online

Users browsing this forum: No registered users