Xenocider/Project Q

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mazonemayu
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Re: Xenocider/Project Q

Post by mazonemayu »

Still a shame...it was the first step away from 2D for the DC indie scene...that alone shoul'd've gotten it funded
We are SEGA generation.

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Wrath of Khan
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Re: Xenocider/Project Q

Post by Wrath of Khan »

Yes, its a pity. It was a lot of money. I'm not sure the Dc community is large enough to support such a cost?
So, far the Shadow Gangs kickstarter is off to a slow start- I gave Jack feedback and he lowered the cost of a physical DC copy, its 30 pounds now- I'm wondering if it will be funded- Iv'e backed it.
I did not back xenocider as I could not afford it that time, sadly. The demo/tech demo was a bad idea- it was not even a game, I would not have released it like that.

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androiddreamcast
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Re: Xenocider/Project Q

Post by androiddreamcast »

mazonemayu wrote:it was the first step away from 2D for the DC indie scene...that alone shoul'd've gotten it funded
My thoughts exactly

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hombreimaginario
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Re: Xenocider/Project Q

Post by hombreimaginario »

So...

We're back to work.

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mazonemayu
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Re: Xenocider/Project Q

Post by mazonemayu »

That's the spirit 8-)
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Omnibot2000
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Re: Xenocider/Project Q

Post by Omnibot2000 »

Awesome :D Keep it up!

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Wrath of Khan
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Re: Xenocider/Project Q

Post by Wrath of Khan »

Yippee ki-yay, motherf....r!

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segata sanshiro
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Re: Xenocider/Project Q

Post by segata sanshiro »

hombreimaginario wrote:So...

We're back to work.
Yeah man! Xenocider: The Revenge!!!

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Nico0020
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Re: Xenocider/Project Q

Post by Nico0020 »

Happy to hear it!

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krssn
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Re: Xenocider/Project Q

Post by krssn »

Well ok, six weeks then... lol