Xenocider/Project Q

Moderator: VasiliyRS

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RealisticDolphin
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Re: Xenocider/Project Q

Post#21 » Tue Jul 07, 2015 10:52 am

Looks so good! Can't wait to play it.

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Wrath of Khan
Outtrigger
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Re: Xenocider/Project Q

Post#22 » Mon Aug 24, 2015 4:54 pm

Looks great. I'm buying this when it comes out. I buy most games released for the dc, except pier solar or elysian shadows, they are just not my type of games and i know i would never play them.

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hombreimaginario
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Re: Xenocider/Project Q

Post#23 » Mon Sep 28, 2015 8:00 pm

Image

We just signed off from a video meeting. We were having fun with level design. This is a wip pic of "Planet Krok" :P

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Wrath of Khan
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Re: Xenocider/Project Q

Post#24 » Mon Sep 28, 2015 10:11 pm

nice.

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hombreimaginario
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Re: Xenocider/Project Q

Post#25 » Tue Sep 29, 2015 2:36 pm

From Blender to the Dreamcast: Xenocider level design
http://retrosumus.com/2015/09/xenocider ... dreamcast/

;)

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Wombat
GD-ROM
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Re: Xenocider/Project Q

Post#26 » Tue Sep 29, 2015 2:50 pm

Looking promising :)

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mazonemayu
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Re: Xenocider/Project Q

Post#27 » Tue Sep 29, 2015 2:56 pm

Welcome to the Canyon Zone
Get Ready!!!
We are SEGA generation.

my collection
vids

PAL/EU complete
NTSC/US complete
310 JAP games to go

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hombreimaginario
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Re: Xenocider/Project Q

Post#28 » Fri Oct 02, 2015 2:44 pm

Introducing Retro Sumus Dev Diaries! 3D designer Abel del Dedo and composer Juanjo Martín give us a glimpse of how Xenocider will look and sound!

Check out our first video here!
http://retrosumus.com/2015/10/dev-diaries-01/

:D

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Wrath of Khan
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Re: Xenocider/Project Q

Post#29 » Fri Oct 02, 2015 8:12 pm

Nice video. Guess we will be visiting Egypt... digitally at least. It's surely cheaper than the real thing.

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hombreimaginario
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Re: Xenocider/Project Q

Post#30 » Fri Oct 02, 2015 8:35 pm

Wrath of Khan wrote:Nice video. Guess we will be visiting Egypt... digitally at least. It's surely cheaper than the real thing.

And less dangerous as well :P

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