SLaVE

Moderator: VasiliyRS

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DCGX
fragger
Posts: 261

Re: SLaVE

Post#181 » Mon Feb 06, 2017 3:40 pm

Good to hear things are better now for you personally!

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Nico0020
MegaDeath
Posts: 221

Re: SLaVE

Post#182 » Tue Apr 04, 2017 3:52 am

Any update on footage ?

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Corbyn
Developer
Posts: 61
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Re: SLaVE

Post#183 » Wed Apr 19, 2017 12:19 pm

I'm sorry, ive had no time. I recently contracted MRSA on my arm and its been bad for me the last few weeks...just getting over it, and if I would have waited another week I would have lost my left arm :-(

Still planning on footage reveal. KOS was updated again and it broke our build again, so we have to go through the motions and get it debugged properly.

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BlueCrab
Developer
Posts: 657

Re: SLaVE

Post#184 » Wed Apr 19, 2017 12:56 pm

Corbyn wrote:I'm sorry, ive had no time. I recently contracted MRSA on my arm and its been bad for me the last few weeks...just getting over it, and if I would have waited another week I would have lost my left arm :-(

Still planning on footage reveal. KOS was updated again and it broke our build again, so we have to go through the motions and get it debugged properly.
If something breaks from a KOS update, you should really contact me directly, since I'm the maintainer of KOS itself. ;)

I'm not sure what would've changed recently that would break anyone's builds, so I'd seriously need to know if there's something that has done so.
Last edited by BlueCrab on Wed Apr 19, 2017 4:36 pm, edited 1 time in total.

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dreamcast-news
fragger
Posts: 255

Re: SLaVE

Post#185 » Wed Apr 19, 2017 2:55 pm

You know if Slave'll have an Online mode ?
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Wrath of Khan
Beats of Rage
Posts: 428

Re: SLaVE

Post#186 » Fri Apr 21, 2017 12:30 am

Methinks I will be waiting a Looong... time for slave. Sounds like a torturous developement cycle imo. I can wait a while longer, I guess, but im wondering if it will ever grace the light of day.

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