Tutorial: How to create your own ScummVM discs.

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ShindouGo
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Re: Tutorial: How to create your own ScummVM discs.

Post by ShindouGo »

thanks to you for the link ;)
ShindouGo
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Re: Tutorial: How to create your own ScummVM discs.

Post by ShindouGo »

Well unfortunately I still have a problem with the protection codes necessary to start 5 games.

In the 90s, it was common, to avoid the growing piracy that games impose the entry of a protection code at the start of the game, code that was generally found in the manual. Because at the time a simple copy of floppy disks worked to have a copy of the game bought by his friend or neighbor, that's why we saw circulating versions cracked by groups of hackers like Paradox or Skid Row for example for Amiga where they had cracked the security of the games.

So I'm still stuck on 5 games that always have protection codes at startup : Bargon Attack, Gobliiins 1, Future Wars (known as "Les Voyageurs du temps" in France), Cruise for a corpse and James Bond : The Stealth Affair (known in France as "Operation Stealth").

So I'm still looking for the method to transform amiga games (which are in .ADF) or Atari ST (which are in .ST) so that they can be read on ScummVM.
kremiso
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Re: Tutorial: How to create your own ScummVM discs.

Post by kremiso »

Interesting
i thought all the copy protections were disabled by the Scumm engine

tomorrow i'll make some tries too

about extracting files, i can only help about the Amiga
there are a couple of Windows programs that can do the work, my personal method is using an Amiga emulator on PC,
FS-UAE or Win-UAE, adding a Workbench disk, and copy all the games diskfiles in a PC directory,
using two or more virtual floppy drives (DF0: ,DF1: etc);
consider that quite all the Scumm Amiga games are in standard AmigaDOS format

---EDIT---
confirmed, boring issue, damn, in 2020 having the original copy protection enabled is a nonsense :roll:
i have this Bargon Attack Atari ST French release, it seems detected and working great by ScummVM PC (tested with 2.0.0)

Bargon_ST_Fr.zip
(2.17 MiB) Downloaded 495 times
Last edited by kremiso on Tue Apr 28, 2020 4:51 pm, edited 1 time in total.
ShindouGo
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Re: Tutorial: How to create your own ScummVM discs.

Post by ShindouGo »

Thank you but unfortunately does not work :(
When you get to the protection codes after pressing A during the intro, if it is not good it returns to the main menu of the Dreamcast.
However, I have since found Gobliiins 1 in a multi-language CD version which requires no protection code.
More than 4 ;)
kremiso
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Re: Tutorial: How to create your own ScummVM discs.

Post by kremiso »

Ian Micheal wrote:Amiga and ST games prolly work better using the amiga emulator or st emulator


i'm doing tries on the ScummVM PC version, it goes on confusion only to choose if the game is the Amiga or the Atari ST release lol
ShindouGo
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Re: Tutorial: How to create your own ScummVM discs.

Post by ShindouGo »

Ian Micheal wrote:Amiga and ST games prolly work better using the amiga emulator or st emulator


which emulator do you recommend for Amiga and Atari ST ?
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Re: Tutorial: How to create your own ScummVM discs.

Post by Ian Micheal »

ShindouGo wrote:
Ian Micheal wrote:Amiga and ST games prolly work better using the amiga emulator or st emulator


which emulator do you recommend for Amiga and Atari ST ?


Uae4all and castaway

http://chui.dcemu.co.uk/uae4all.html

http://chui.dcemu.co.uk/dcastaway.html

both should run those types of games with out much trouble i would think as most games are very good anyways..

both are very good ports to dreamcast
EmuBoarding
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Re: Tutorial: How to create your own ScummVM discs.

Post by EmuBoarding »

Very useful, this is great! Thank you very much.
XC-3730C
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Re: Tutorial: How to create your own ScummVM discs.

Post by XC-3730C »

Would these work in GDEmu ?

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