F355 Challenge online server revival

Online games, how to get online, and anything involving Dreamcast online can be discussed here.

Moderator: pcwzrd13

Post Reply
colgate
Doom
Posts: 185
Joined: Sun Jan 03, 2016 2:30 pm
Dreamcast Games you play Online: PSO

Re: F355 Challenge online server revival

Post by colgate »

flyinghead wrote:For those interested, the server source code is available here: https://github.com/flyinghead/f355-dc-web
Thank you for sharing the source code.
bl4ckb1rd930
Fancy Pants Admin
Posts: 3
Joined: Sun Sep 17, 2023 6:52 pm
Dreamcast Games you play Online: Pso
Quake 3

Re: F355 Challenge online server revival

Post by bl4ckb1rd930 »

Thats pretty cool that the online is active again.
User avatar
lozz
core
Posts: 123
Joined: Fri Dec 24, 2010 8:40 am
Dreamcast Games you play Online: Phantasy Star Online, Quake III, Starlancer, 4x4 Evo, Maximum Pool, Sega Swirl.

Re: F355 Challenge online server revival

Post by lozz »

Thanks a million for your work here flyinghead! This news made my day when I heard it. I'll be eternally grateful that there are talented folks willing to voluntarily donate their time to server revival projects.

I was fortunate enough to play this title a handful of times back in 2005 when the official server was still online. I'm from the UK and I remember playing with some lads from France and Japan too.

It was such a long time ago that I'm afraid I've forgotten some of the details. I almost definitely used to play as a 'novice' and those I was racing against were extremely good and almost definitely racing as 'intermediate', so i think you could safely assume that players using those different modes were allowed to mix. I'm unsure about how long it used to wait for players to gather before starting, but I think it was longer than what it is now set to.

James Jarvis (DreamcastUK) was a more frequent/keener player than me, so hopefully he might be able to clarify things further.

Once again, props for pulling this revival off. I owe you a beer!

EDIT: this guide from GameFAQS seems to confirm that novice and intermediate players did mix. It also suggests the waiting time was longer (3 mins) but is not precise https://gamefaqs.gamespot.com/dreamcast ... /faqs/9074
User avatar
flyinghead
rebel
Posts: 17
Joined: Wed Sep 26, 2018 4:18 pm

Re: F355 Challenge online server revival

Post by flyinghead »

Yes, I did some tests and there's no issue mixing Novice and Intermediate drivers in the same race. I'll push an update soon to allow this.

Thank you for the GameFAQ link. The part on the track selection voting system is interesting. I think the new server works similarly in that the track with the most votes wins, but if there is a tie the winning track is chosen randomly.

I already changed the way the 1 min delay is counted, and it now starts when the 2nd entry joins. So users connecting in a 1 minute timespan are almost guaranteed to be in the same race.
User avatar
Bob Dobbs
Sub Genius
Posts: 4393
Joined: Sat Jun 14, 2008 10:42 am
Dreamcast Games you play Online: PSO, AFO, PBA, 4x4 Evo, IGP, Planet Ring and Max Pool
Location: USA
Contact:

Re: F355 Challenge online server revival

Post by Bob Dobbs »

So, do I have to download another DreamPi image or edit the current one to be able to play it online?

To note, I have a 100% factory Dreamcast with NO magic GD-ROM mods or Dream Shell or anything else, just 100% pure Dreamcast hardware. I have the official GD-ROM of F355, not a burned copy. My wife accidentally destroyed my only steering wheel, so it will be strictly controller (boo).

Please respond accordingly.
Thank you.
Regards,
Bob Dobbs
dave_van_damn
Graffiti Grind
Posts: 310
Joined: Tue Oct 09, 2012 2:56 am

Re: F355 Challenge online server revival

Post by dave_van_damn »

This is very exciting news. I only managed to play it online once back in the day, and while I absolutely suck at it, I'd quite like to play it online again!
aka DavidHK on DC games.
User avatar
megavolt85
Developer
Posts: 1859
Joined: Wed Jan 31, 2018 4:14 pm

Re: F355 Challenge online server revival

Post by megavolt85 »

Bob Dobbs wrote:So, do I have to download another DreamPi image or edit the current one to be able to play it online.
No, plug'n'play.
Use your original GD-ROM
moi
blackout!
Posts: 143
Joined: Sat Feb 28, 2015 1:24 pm

Re: F355 Challenge online server revival

Post by moi »

flyinghead wrote: I already changed the way the 1 min delay is counted, and it now starts when the 2nd entry joins. So users connecting in a 1 minute timespan are almost guaranteed to be in the same race.
Thanks for bring this classic back up, flying head!
I was wondering how much client parameters can be set via server software? Would it for instance be possible to randomly assign a unique car color to a player, to ensure that not all players in the replay are driving the same red cars?
User avatar
MoeFoh
Uber
Posts: 1060
Joined: Sun Nov 08, 2020 5:32 am

Re: F355 Challenge online server revival

Post by MoeFoh »

Bob Dobbs wrote:My wife accidentally destroyed my only steering wheel, so it will be strictly controller (boo).
Oh, no! :o
“The problem with the world is that the intelligent people are full of doubts, while the stupid ones are full of confidence.”
- Charles Bukowski
User avatar
flyinghead
rebel
Posts: 17
Joined: Wed Sep 26, 2018 4:18 pm

Re: F355 Challenge online server revival

Post by flyinghead »

moi wrote:I was wondering how much client parameters can be set via server software?
I haven't reverse engineered all the data going through the server, except for the part I need. Changing the color and number of cars is probably doable, except for the actual driver of the car (which could be considered a feature I guess).
Post Reply