Post#3 » Tue May 16, 2017 5:33 pm
Just a theory but this maybe something that can be fixed in the server software possibly. Instead of having the pi rely on what server its trying to dial into, maybe instead have the server send some sort of unique packet that identifies the game the user is connected to and stores in a file on the pi itself. Then when the pi reports to Dreamcast NOW it can just send the results of that file. When the DC disconnects, have the file erase, or if the pi is unplugged have the pi erase the file on boot up. That should fix all the games.