Official Sega Saturn NetLink VOIP Guide - SaturnPi

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Xiden
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Official Sega Saturn NetLink VOIP Guide - SaturnPi

Post#1 » Sun Jun 26, 2016 8:38 pm

Sega Saturn NetLink VOIP Guide 1.8
Guide by Xiden and SEGARPGFAN
Special Thanks to hawkzer0, itsthinkingstill


Video Tutorial by itsthinkingstill
https://www.youtube.com/watch?v=PKNOhWgMCMY



1. Hardware Required

The hardware needed should be easy to find on Ebay or Amazon.

1. UNLOCKED Cisco / Linksys SPA1001 FXS VoIP Phone Adapter (Try to find one that comes with a power adapter) - Other VOIP adapters may work but they have not been tested yet. As more are tested in the future I'll continue to add to a list of confirmed working VOIP adapters

2. Sega Saturn NetLink

3. Phone Cord

4. Ethernet Cable

2. Hardware Setup

1. Plug in your Ethernet cable from your router to the VOIP Adapter

Resized_20170219_113115.jpg


2. Plug one end of your telephone cord to the VOIP adapter and the other end to LINE on the Sega Saturn NetLink

Resized_20170219_113024.jpg


3. VOIP Configuration - This Guide assumes you have a Linksys SPA1001 FXS VOIP Phone Adapter


1. You first need to login to your router and find out what IP Address your voip adapter was assigned.

2. In my case it was assigned 192.168.1.80, The device should also already be named "SipuraSPA" as seen in the screen shot below

voip.png
voip.png (5.88 KiB) Viewed 4011 times


3. Type in that ip address into any browser and press enter. Then you'll need to click on "Admin Login" and then "Advanced" on the top right hand corner of your screen

setup1.png


4. Click on System Tab

Set DHCP to NO,
Setup a static IP of your choosing
Enter your routers Gateway (Find this by using ipconfig on windows command prompt)
NetMask must be 255.255.255.0

setup2.png


5. Click on the SIP Tab and Verify/Match your settings to the image below

sip.png


6. Click on Provisioning and Verify/Match your settings to the image below

setup3.png


7. Click on Phone and Verify/Match your settings to the image below

setup4.png


8. Click on Line 1 and Verify/Match your settings to the image below

If you are unable to get past the Dialing stage on netlink then your IP could be blocking port 5060. In this case you'll need to change the SIP Port and EXT SIP Port to 4000

line1.png


4. Router Setup


1. Log into your router. YOU MUST EITHER DMZ YOUR VOIP ADAPTERS IP ADDRESS OR PORT FORWARD 5060 UDP and 16384 - 16482 UDP IF YOU CHANGE YOUR VOIPS PORT NUMBER THEN YOU NEED TO PORT FORWARD THAT NUMBER INSTEAD!

(OPTIONAL STEP. This will help reduce lag)
2. Next go to your routers QoS settings. Enable QoS and select "Bandwidth Limiter". Most routers should have an option like this or something similar.

qos1.png


(OPTIONAL STEP. This will help reduce lag)
3. Select your VOIP adapter. Enter your Internets Download and Upload Bandwidth. If you do not know this visit http://www.dslreports.com/speedtest. Run it at least 3 times and take the average speed for best results. Do this will help greatly reduce buffer bloat lag caused by routers. If you have a dreampi, you should also put your dreamcasts IP address in too.

qos2.png


5. Saturn Setup


1. Put in any NetLink compatible game into your Saturn.

2. When the game loads select "QuickLink"

3. Click on "Setup" on the main menu and you'll be brought to the following screen

Resized_20170218_193724.jpg


4. Click on "Character" select an Avatar

5. Click on "Code Name" Type desired username

6. (Optional) Click "Taunt" to put in some trash talk you want to show up before the match starts

7. Click on "Phone Setup" select Tone

8. Click Return

5a. HOSTING A NETLINK GAME


1. Simply click on "Wait" , then you'll need to text message your opponent that you are ready for them to dial you. Thats it! You'll also have the option to practice while you wait for them to dial but I just hit no to make the connection processes faster.


5b. DIALING INTO A NETLINK GAME


1. You will need your opponents Public IP Address. If they followed this guide then their UserID will be 11 and port will be 5060. However these may very depending on what user SIP Port was entered.

to Dial you'll need to enter it in the following format

(UserID)*(IPAddress)*(PortNumber)#

Note for ipaddress use asterisk to seperate numbers where you would normaly have periods. ###*###*###*###

Example: If you and your opponent have followed this guide both your UserID's will be 11 and ports will be 5060. We'll assume the person you are dialing's public IP is 127.1.1.0

So you would enter in the dial screen 11*127*1*1*0*5060#

Note that you may need to try port 4000 in the event neither person can get past the "Dialing" screen *See Section 3.8 on Configuring Line 1

Resized_20170218_193913.jpg


2. Dont hit "Dial" until your opponent is in "Wait" mode first. Once they text you they are in wait mode then simply hit dial.

3. Enjoy the game!


NetLink Zone
The NetLink Zone sites have been fully restored! The links to the all the NetLink Zone sites down below.

When you connect your Saturn via Dreampi your game will automatically redirect to the appropriate site no modifications needed

Alternatively you can patch these websites into your discs using any ISO mod program. [patch discs instructions coming soon]

Features:
- In browser XBAND direct launch
- IRC Chatroom with XBAND launch to wait/dial screens
- Saturn BB (Saturn friendly bulletin board)
- More features coming soon

SaturnPipe Homepage
http://saturn.dreampipe.net

Sega Rally Championship NetLink Edition
http://saturn.dreampipe.net/rally.html

Saturn Bomberman
http://saturn.dreampipe.net/bomberman.html

Daytona USA CCE NetLink Edition
http://saturn.dreampipe.net/daytona.html

Duke Nukem 3D
http://saturn.dreampipe.net/duke.html

Virtual On Cyber Troopers NetLink Edition
http://saturn.dreampipe.net/virtualon.html


Troubleshooting

"When someone dials me nothing happens on my screen"
- When someone dials you, your voip adapter will have a green light turn on, if this doesn't turn on while someone is attempting to dial you something is wrong with your voip adapter setup.
- Check your stun server settings make sure everything is typed in correctly
- Check your Gateway and make sure it's correct
- Make sure your public IP address hasn't changed on you since your last connection attempt.

When you are in Wait Mode the green light on the VOIP adapter will NOT be on.
When you are in Dial Mode the green light on the VOIP adapter WILL be on

If you cannot get passed the "Answer" screen on the netlink call
- Double check your Voip adapter is DMZ'd or has Port Forwarding enabled on the correct port
- Try switching around who dials who and see if that fixes the problem
- Try changing your port on the VOIP adapters from 5060 to 4000 (Both users should do this)
- Try switching STUN Server to stun.wtfismyip.com
- Test if your Internet Connection can handle VOIP - http://www.whichvoip.com/voip/speed_test/ppspeed.html

Games freeze up constantly
- Double check that all your opponents and your settings match exactly. Check step 4, and verify buffer bloat settings are not poor with http://www.dslreports.com/speedtest

When I dial my opponent, it says his line is busy instantly
- Both you and your opponent need to unplug you voip adapters for about 10 seconds and then plug back and and try again, this almost always fixes the issue.

- More tips will be added as problems are reported


Saturn Utilities

Planet Web Browser 4.0
http://www.segasaturn.co.uk/files/public/soft/netlink/planetweb4035b.rar

Ultimate Sega Saturn Web Browser 3.0 (Update 2.0) by itsthinkingstill
http://download846.mediafire.com/b5909cj2wlpg/bbz8jjzacazr6km/PW+3.0+Update+2.zip

Ultimate Sega Saturn Web Browser 3.0 (Update 1.0) by itsthinkingstill
pweb4.zip
(3.42 MiB) Downloaded 45 times


See NetLink VOIP/NetLink Zone in action!

NetLink Zone - https://youtu.be/A3PtNvtPSNw

NetLink VOIP Rally/Daytona Gameplay - https://youtu.be/q2qlxK1bI4Y

NetLink VOIP Virtual On/Bomberman Gameplay - https://youtu.be/66xKiknr_tY
Last edited by Xiden on Wed Jul 19, 2017 9:49 am, edited 38 times in total.

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scaryred24
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Re: SaturnPi

Post#2 » Sun Jun 26, 2016 8:49 pm

Xiden wrote:Hey guys, didn't know if this was news already or not but I was able to successfully connect my Sega Saturn Netlink with the DreamPi 1.4 to the internet.

Now only if there was a way to connect Netlinks together with the pi without having to own analog phone service, that'd be awesome! :)

I know right? Now I may look like I'm a fan of the Dreamcast but I am a bigger fan of the Saturn. It is one of my favorite misunderstood piece of hardware I currently own. Now since analog land lines here is the US is next to non-existent right now, I still urn for this to happen. How I see it is the Modem is treated as a wall telephone/answering machine that would intercept the signal to make games playable since you actually have to dial out your opponent's home phone number. Now the Netlink CD doesn't work that way since it is a traditional dial-up network service or something along the lines of that since that is like the only part where you actually need a dial up modem. Now I have seen is being recreated with a phone line simulator, but really it looks more like a LAN party that the real deal and plus like 2 of the 5 games that would run on that like original variant of Virtual On and all variants of Daytona USA CCE including the rarest in price network edition had support for the taisen cable which completely makes that whole concept redundant. I know it may be next to impossible to get Saturn netlink games working on the modern day internet in the year 2016, but if by a miracle that it happens I would not mind passing of the Dreamcast for Saturn netplay any day in the week.
Last edited by scaryred24 on Mon Jun 27, 2016 11:49 am, edited 1 time in total.
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kazade
Developer
Posts: 137

Re: SaturnPi

Post#3 » Mon Jun 27, 2016 9:29 am

FWIW the DreamPi should allow *any* dial-up device to connect online. I'm interested to know what else people succeed with ;)

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Xiden
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Posts: 862

Re: SaturnPi

Post#4 » Mon Jun 27, 2016 9:40 am

kazade wrote:FWIW the DreamPi should allow *any* dial-up device to connect online. I'm interested to know what else people succeed with ;)


Kazade for your next project you should see if its possible to use a Pi for Direct Dialing between Two Sega Saturn Netlinks :D

The Saturn's will praise your name!

jdollatari
rebel
Posts: 19

Re: SaturnPi

Post#5 » Wed Sep 14, 2016 10:35 am

segata sanshiro! haha. love saturn. kinda neat to play some daytona or bomberman online

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itsthinkingstill
Dead House
Posts: 375

Re: SaturnPi

Post#6 » Wed Sep 14, 2016 3:24 pm

Oh and by the way i tested the cmail method with email on the saturn and it does indeed work! loads even faster than the dreamcast.

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HuntrRose
Cracked LCD
Posts: 413

Re: SaturnPi

Post#7 » Wed Sep 14, 2016 11:09 pm

If I still had a landline I would SO dial for some VON... wish there was a SatPi more than you can imagine...

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HuntrRose
Cracked LCD
Posts: 413

Re: SaturnPi

Post#8 » Wed Sep 14, 2016 11:09 pm

and dont think I havent considered turning the land line back on either.. :lol:

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Xiden
Metallic
Posts: 862

Re: SaturnPi

Post#9 » Thu Sep 15, 2016 4:54 pm

I've been researching a solution for a "Saturn pi" but its something we'd have to code out. Unless someone knows of some "Virtual Telephone Line Sim" software. From what I've seen, when people use Digital Phone Lines there are two issues. 1. Delay in the service, 2. Receiving Data Packets out of order.

To me, seems like we'd need to take the modem commands from one Saturn and store it in a file, send it to whatever IP is Hosting and have that file read in the correct order back to the other Saturn. But I don't have a deep understanding on how dial up modem tech works, or if I'm even on the right track.

Basically the way I see it maybe working is where one person enters in a IP Address as a "Phone Number" of the person you are wanting to play against, then the PI takes the IP + Whatever Data for the game -> Sends to other persons Saturn and vise versa.

I think we need Kazade to make this for us :) Time to start a kickstarter! lol

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itsthinkingstill
Dead House
Posts: 375

Re: SaturnPi

Post#10 » Fri Sep 16, 2016 5:43 pm

Xiden wrote:I've been researching a solution for a "Saturn pi" but its something we'd have to code out. Unless someone knows of some "Virtual Telephone Line Sim" software. From what I've seen, when people use Digital Phone Lines there are two issues. 1. Delay in the service, 2. Receiving Data Packets out of order.

To me, seems like we'd need to take the modem commands from one Saturn and store it in a file, send it to whatever IP is Hosting and have that file read in the correct order back to the other Saturn. But I don't have a deep understanding on how dial up modem tech works, or if I'm even on the right track.

Basically the way I see it maybe working is where one person enters in a IP Address as a "Phone Number" of the person you are wanting to play against, then the PI takes the IP + Whatever Data for the game -> Sends to other persons Saturn and vise versa.

I think we need Kazade to make this for us :) Time to start a kickstarter! lol

Haha that would be amazing! since Kazade said that dream pi is basically done maybe this could be his next project!

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