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Aleron Ives wrote:since Soul Calibur was designed for the NAOMI arcade hardware, Namco didn't have to spend time porting it to the Dreamcast, because the game ran natively. As such, they were able to spend their development time improving the game, instead, which was why Soul Calibur was one of the first console games to be graphically superior to the original arcade version.
CD AGES wrote:Aleron Ives wrote:since Soul Calibur was designed for the NAOMI arcade hardware, Namco didn't have to spend time porting it to the Dreamcast, because the game ran natively. As such, they were able to spend their development time improving the game, instead, which was why Soul Calibur was one of the first console games to be graphically superior to the original arcade version.
Soul Calibur was not designed for NAOMI. The arcade version ran on Namco's own System 12 board which was essentially a suped up ps1.
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