Illbleed - best candidate for a DC remake on Wii U?

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cloofoofoo
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Re: Illbleed - best candidate for a DC remake on Wii U?

Post by cloofoofoo »

dark wrote:Incidentally, didn't the makers of Illbleed also make Blue Stinger and Super Runabout?
Talk about widely divergent games!
Illbleed and bluestinger yeah, super run about no.Thats a different company with a similar name, I think.

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dark
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Re: Illbleed - best candidate for a DC remake on Wii U?

Post by dark »

Apparently the creator and main force behind Illbleed (and blue stinger) died around 2004, while both games were being ported to Xbox! Check out Gamespot's obituary, it's informative.

http://www.gamespot.com/news/blue-sting ... 42-6100692
TOKYO--In news that was largely overlooked in the US, as well as in Japan, Shinya Nishigaki, creator and producer of the Sega Dreamcast titles Blue Stinger and Illbleed, has died. Nishigaki died at his home from an apparent heart attack. He was 42 years old. His death was confirmed by a family member and Cavia Incorporated vice president Masamichi Someno. Mr. Nishigaki had been employed as a producer at Cavia Incorporated in Tokyo, Japan, at the time of his death.

Nishigaki was born in 1962 and raised in Osaka, Japan. He was the son of Masao, a movie studio advertising executive, and Keiko, a homemaker. Nishigaki moved to Tokyo at the age of 18 to attend Aoyama Gakuin University where he earned a bachelor’s degree in economic management. Nishigaki was a member of the university film club, where he directed his first short film “Limitless Game.”

After graduating at the age of 22, he began working as a promotion consultant for the video game industry at the Daiko Advertising Agency (currently known as Asatsu-DK) in Tokyo. In 1989 at the age of 26, Nishigaki joined Enix Corporation where he worked in business development on the English localization of Dragon Quest 2 and Dragon Quest 3. Nishigaki entered the field of game production when he joined Climax Entertainment and became a producer and planner of LandStalker for the Sega Genesis and Dark Savior for the Sega Saturn.

Nishigaki then became owner, president, and CEO of Climax Graphics, a development house started by Tokyo-based Climax Entertainment in 1998. One year later, Climax Graphics released its first title as part of the official launch of the Sega Dreamcast. Titled Blue Stinger, the game went on to sell over a half-million copies worldwide. A year and a half later, in 2001, the company changed its name to Crazy Games and released Illbleed, its final Sega Dreamcast game. Shortly afterward, the company assisted Sega game studio Hitmaker in designing its Maze of the King arcade release. After Sega Corporation announced its decision to end production of its Dreamcast console, Crazy Games suspended business and closed its doors in December of 2002. In an interview conducted one month before his death, Nishigaki explains the closing. “To me, Crazy Games is not closed, it’s only sleeping. With the economic situation in Japan the way it was, it was better to close Crazy Games,” he said.

Hisao Oguchi, then president of Sega development studio Hitmaker, recommended Nishigaki and his 25-member team from Crazy Games to Cavia Incorporated president and CEO Hayao Nakayama. In the same month Crazy Games closed, Nakayama hired Nishigaki and his entire team to begin work on new gaming projects at Cavia. Nishigaki credited his love of movies for helping him to create and produce video games. “My father worked for a movie studio that is now called Toho-Towa, so for many years I never had to pay admission to see a movie. I would go with my Dad, and I would see them all the time. I would see European and American movies, and the movies were free!”

His Sega Dreamcast games Blue Stinger and Illbleed had enormous and colorful environments. When asked about his inspiration for such environments, Nishigaki simply credits his imagination and his love of movies. “Movies have big budgets, like Titanic, for example. The big video game companies can throw lots of money at the programming aspect and try to make impressive graphics and special effects. My imagination is like a big-budget movie,” he said.

Despite his passing, the work of Shinya Nishigaki lives on. The earlier Dreamcast creations of Nishigaki are tentatively scheduled for release in Japan on the Xbox console in late 2004. Cool Net Entertainment of Tokyo, Japan, has its development departments working on bringing Illbleed and Blue Stinger to the Xbox console, each complete with an added level, according to Coolnet President Shigeo Kamata. According to Kamata, no decision has been made on whether the games will receive distribution outside of Japan.

Almost three years after its release, the Sega Dreamcast version of Illbleed has a cult following on the Internet. Fans of the game maintain a Yahoo discussion group, and one devoted fan, Jeff Kern, an amateur programmer, started Lucky S Designs in an attempt to produce an unauthorized sequel called “Illbleed 2: Reynold’s Revenge.”

When asked about the unauthorized sequel to his game, Nishigaki said he welcomed the idea. “I like this energy, so it’s ok with me," he said. "If I had to choose money or energy, I would choose energy.” Nishigaki was never one to dwell on sales figures and once commented, “If one person likes Illbleed, then to me, it’s a success.”

According to Cavia vice president Masamichi Someno, Nishigaki was working on one project before his death. “The project will still continue and members of the Crazy Game staff will remain at Cavia working on different projects for the company.”

Nishigaki, who passed away in Japan shortly before E3, is survived by his wife Mayumi of Saitama Prefecture, Japan; his mother Keiko of Hyogo Prefecture, Japan; and sister Izumi of Los Angeles, California.

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CD AGES
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Re: Illbleed - best candidate for a DC remake on Wii U?

Post by CD AGES »

I've only ever heard of Illbleed supposedly being released on the OGXbox before he died. I heard it was gonna be a full sequel though and not just a port of the first game.
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Re: Illbleed - best candidate for a DC remake on Wii U?

Post by Comrade Snarky »

I definitely remember the Blue Stinger enhanced Xbox port rumors. I also seem to recall something called Red Stinger. I'm not sure if it was supposed to be a sequel or that was what they were calling the enhanced version.

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CD AGES
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Re: Illbleed - best candidate for a DC remake on Wii U?

Post by CD AGES »

I definitely remember the Blue Stinger enhanced Xbox port rumors. I also seem to recall something called Red Stinger. I'm not sure if it was supposed to be a sequel or that was what they were calling the enhanced version.
This def news to me. I kinda think the "Red Stinger" moniker sounds cool!
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Re: Illbleed - best candidate for a DC remake on Wii U?

Post by stu »

MrSega wrote: Gearbox which is an independent American developer is making Alien Colonial Marines. Development was from May 2008 to April 2012. The 360 and PS3 version will be published by SEGA in February 2013. That is the date SEGA discontinues all 3rd party console software publishing worldwide.

Funny I thought you said that was happening back in March of 2012. :lol:


The Wii U port(which was developed in June 2011) has no release date, and based on its demos at E3, someone else may publish it.

Sega has the exclusive license for the Aliens franchise, as has been pointed out. Also Gearbox has been talking up the WiiU version as being the "Best Looking of the 3 console versions". Hardly a game they are about to cancel .. d'oh. :roll:

http://www.gamespot.com/news/wii-u-vers ... rt-6378870


SEGA will not waste any time bringing Dreamcast's library to Wii U. There's a reason why they didn't with Wii.

Again, the thought of Illbleed on Wii U makes me sick and disgusts me. But I can find solace in the fact that will NEVER happen.

:roll: Whatever :roll:
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stu
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Re: Illbleed - best candidate for a DC remake on Wii U?

Post by stu »

Comrade Snarky wrote:Oh look, a thread MrSega is posting in just went wildly off topic.

1. Sega has nothing to do with Illbleed. It was developed by a company called Crazy Games, which I kind of doubt even exists anymore. Sega didn't publish the game either. It was published by AIA in the states, Jaleco in Japan. So, if the company still exists they could… god forbid, put it on the next Sony console.

2. No one else can publish Aliens: Colonial Marines. Sega is the rights holder for the Alien franchise. Gearbox is developing it because Sega wanted them to.

Shhh careful you'll get him started on yet another "Sony is finished/There is NO PS4/Sony are bankrupt/ Sony only have 6 BILLION dollars left etc" borefest.

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rooster
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Re: Illbleed - best candidate for a DC remake on Wii U?

Post by rooster »

Tons of background info in this thread.. good stuff. I tried to find out which current company might be the rights holder for Illbleed. It's quite the twisty road: Climax Graphics > Crazy Games > Cavia > AQ Interactive > Marvelous AQL. I'm thinking of firing off a quick mail to them to just suggest the idea of a WiiU version.

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Re: Illbleed - best candidate for a DC remake on Wii U?

Post by Comrade Snarky »

rooster wrote:Tons of background info in this thread.. good stuff. I tried to find out which current company might be the rights holder for Illbleed. It's quite the twisty road: Climax Graphics > Crazy Games > Cavia > AQ Interactive > Marvelous AQL. I'm thinking of firing off a quick mail to them to just suggest the idea of a WiiU version.
Damn, nice detective work there. I was curious where the rights might have ended up. That's probably the best possible place for them to go.