Post#3 » Wed Feb 01, 2017 11:53 am
Sega doesn't care about homebrew and indie games, they don't have a legal saying to the subject. They care about their brand and IPs. The Sega Dreamcast and their other consoles are discontinued and unsupported products for a very big period of time already, so they don't care about what people do with the systems. Sega nowadays can almost say publicly that they just don't care, there's no money to be made with the systems themselves, only with newer 3rd-party ones (PS, Xbox, Nintendo systems, PC, etc).
Consider this: would the older 1st-party hardware developer Sega allow 3rd-party companies to develop portable SOC portable systems based on the Megadrive, like you have today (ATGames, etc), for example? With a few exceptions from valued official distributors and partners like TecToy from Brazil and Ecofilmes from Portugal, that always had some liberty to develop localized packages and versions of games and consoles, I really don't think so.
That being said, another story is if you try to mess around with their IPs and brands. Take a look to what they did concerning the fan made project called Streets of Rage Remake. They waited for the game to be finished (it took 8 years to develop, and according to the authors, it doesn't use a single line of code from the original Mega Drive games!), sent a C&D letter to the project authors and shut the whole thing down. You can still find the SoRR website up, but to get the game you have to resort to torrents and such. Another example is the YouTube videos takedown purge a couple of years ago.
You can mess with the Dreamcast and other consoles, you just can't mess with their IPs and brands.